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DOES WEARING AUGMENTED-REALITY GOGGLES AFFECT OLDER ADULTS’ KINEMATICS DURING GAIT?

Virtual-reality (VR) testing can cause motion sickness and impair safety, especially for older adults, but augmented-reality (AR) may allow the testing of holograms embedded into a mixed-reality environment without the VR impediments. However, wearing AR googles may affect the way people walk, but t...

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Detalles Bibliográficos
Autores principales: Vieira, Edgar R, Estrazulas, Jansen, Civitella, Fernanda, Carreno, Jorge, D’Souza, Newton, Ozer, Ebru, Ortega, Francisco
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Oxford University Press 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6840867/
http://dx.doi.org/10.1093/geroni/igz038.1226
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author Vieira, Edgar R
Estrazulas, Jansen
Civitella, Fernanda
Carreno, Jorge
D’Souza, Newton
Ozer, Ebru
Ortega, Francisco
author_facet Vieira, Edgar R
Estrazulas, Jansen
Civitella, Fernanda
Carreno, Jorge
D’Souza, Newton
Ozer, Ebru
Ortega, Francisco
author_sort Vieira, Edgar R
collection PubMed
description Virtual-reality (VR) testing can cause motion sickness and impair safety, especially for older adults, but augmented-reality (AR) may allow the testing of holograms embedded into a mixed-reality environment without the VR impediments. However, wearing AR googles may affect the way people walk, but this possibility has not being tested. The objective of this study was to evaluate if wearing AR googles during gait would affect the kinematics of older adults. Ten older adults (68±5 years), who could walk without assistive devices, participated in this study. The participants walked outdoors in a public park with and without the AR googles. The participants were instrumented inertial movement units to track their kinematics (MTw Awinda trackers, Xsens Technologies B.V., Enschede, the Netherlands). The goal of the study was to assess if simply wearing the googles would affect gait, therefore no holograms were displayed. Ten gait cycles were analyzed and the mean of each subject was used to compare the joint kinematics between the conditions (with vs without googles) using T-tests in SPSS 18. The foot, ankle, knee and hip angles were not different between the conditions (p>0.05), but there were significantly less trunk flexion at 44% of the gait cycle (p=0.035) and less forward head flexion throughout the gait cycle (p=0.023) when the participants were wearing the googles vs. when they were not. The findings indicate that wearing AR goggles changed the trunk and head posture cycle, but did not affect the lower limb kinematics during gait.
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spelling pubmed-68408672019-11-15 DOES WEARING AUGMENTED-REALITY GOGGLES AFFECT OLDER ADULTS’ KINEMATICS DURING GAIT? Vieira, Edgar R Estrazulas, Jansen Civitella, Fernanda Carreno, Jorge D’Souza, Newton Ozer, Ebru Ortega, Francisco Innov Aging Session 1401 (Poster) Virtual-reality (VR) testing can cause motion sickness and impair safety, especially for older adults, but augmented-reality (AR) may allow the testing of holograms embedded into a mixed-reality environment without the VR impediments. However, wearing AR googles may affect the way people walk, but this possibility has not being tested. The objective of this study was to evaluate if wearing AR googles during gait would affect the kinematics of older adults. Ten older adults (68±5 years), who could walk without assistive devices, participated in this study. The participants walked outdoors in a public park with and without the AR googles. The participants were instrumented inertial movement units to track their kinematics (MTw Awinda trackers, Xsens Technologies B.V., Enschede, the Netherlands). The goal of the study was to assess if simply wearing the googles would affect gait, therefore no holograms were displayed. Ten gait cycles were analyzed and the mean of each subject was used to compare the joint kinematics between the conditions (with vs without googles) using T-tests in SPSS 18. The foot, ankle, knee and hip angles were not different between the conditions (p>0.05), but there were significantly less trunk flexion at 44% of the gait cycle (p=0.035) and less forward head flexion throughout the gait cycle (p=0.023) when the participants were wearing the googles vs. when they were not. The findings indicate that wearing AR goggles changed the trunk and head posture cycle, but did not affect the lower limb kinematics during gait. Oxford University Press 2019-11-08 /pmc/articles/PMC6840867/ http://dx.doi.org/10.1093/geroni/igz038.1226 Text en © The Author(s) 2019. Published by Oxford University Press on behalf of The Gerontological Society of America. http://creativecommons.org/licenses/by/4.0/ This is an Open Access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted reuse, distribution, and reproduction in any medium, provided the original work is properly cited.
spellingShingle Session 1401 (Poster)
Vieira, Edgar R
Estrazulas, Jansen
Civitella, Fernanda
Carreno, Jorge
D’Souza, Newton
Ozer, Ebru
Ortega, Francisco
DOES WEARING AUGMENTED-REALITY GOGGLES AFFECT OLDER ADULTS’ KINEMATICS DURING GAIT?
title DOES WEARING AUGMENTED-REALITY GOGGLES AFFECT OLDER ADULTS’ KINEMATICS DURING GAIT?
title_full DOES WEARING AUGMENTED-REALITY GOGGLES AFFECT OLDER ADULTS’ KINEMATICS DURING GAIT?
title_fullStr DOES WEARING AUGMENTED-REALITY GOGGLES AFFECT OLDER ADULTS’ KINEMATICS DURING GAIT?
title_full_unstemmed DOES WEARING AUGMENTED-REALITY GOGGLES AFFECT OLDER ADULTS’ KINEMATICS DURING GAIT?
title_short DOES WEARING AUGMENTED-REALITY GOGGLES AFFECT OLDER ADULTS’ KINEMATICS DURING GAIT?
title_sort does wearing augmented-reality goggles affect older adults’ kinematics during gait?
topic Session 1401 (Poster)
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6840867/
http://dx.doi.org/10.1093/geroni/igz038.1226
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