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Development of a Mobile Phone App for Measuring Striking Response Time in Combat Sports: Cross-Sectional Validation Study

BACKGROUND: TReaction is a mobile app developed to determine strike response time at low cost and with easy application in combat sports. However, the validity and accuracy of the response time obtained by the TReaction app has not yet been evaluated. OBJECTIVE: This study aimed to test the validity...

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Autores principales: Coswig, Victor, Sant' Ana, Jader, Coelho, Maicon Nascimento, Pereira Moro, Antonio Renato, Diefenthaeler, Fernando
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6878103/
https://www.ncbi.nlm.nih.gov/pubmed/31710294
http://dx.doi.org/10.2196/14641
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author Coswig, Victor
Sant' Ana, Jader
Coelho, Maicon Nascimento
Pereira Moro, Antonio Renato
Diefenthaeler, Fernando
author_facet Coswig, Victor
Sant' Ana, Jader
Coelho, Maicon Nascimento
Pereira Moro, Antonio Renato
Diefenthaeler, Fernando
author_sort Coswig, Victor
collection PubMed
description BACKGROUND: TReaction is a mobile app developed to determine strike response time at low cost and with easy application in combat sports. However, the validity and accuracy of the response time obtained by the TReaction app has not yet been evaluated. OBJECTIVE: This study aimed to test the validity and reliability of the TReaction app in measuring motor response time in combat sports. METHODS: A total of two athletes performed 59 strikes to assess the response time upon visual stimulus using the TReaction app simultaneously with a high-speed camera. Accuracy of the measure was verified using a computer simulator programmed to discharge visual stimuli and obtain the response time. Pearson correlation, Student t test for dependent samples, and the Bland-Altman analysis were performed. Accuracy was verified using the intraclass correlation coefficient. Effect size (g) and the typical error of measurement (TEM) were calculated. The significance level was set at P<.05. RESULTS: No significant difference (P=.56) was found between both systems. The methods presented a very strong correlation (r=0.993). The magnitude of differences was trivial (g<0.25), and TEM was 1.4%. These findings indicate a high accuracy between the computer screen and the mobile app measures to determine the beginning of the task and the response time. CONCLUSIONS: Our findings suggest that the TReaction app is a valid tool to evaluate the response time in combat sports athletes.
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spelling pubmed-68781032019-12-12 Development of a Mobile Phone App for Measuring Striking Response Time in Combat Sports: Cross-Sectional Validation Study Coswig, Victor Sant' Ana, Jader Coelho, Maicon Nascimento Pereira Moro, Antonio Renato Diefenthaeler, Fernando JMIR Mhealth Uhealth Original Paper BACKGROUND: TReaction is a mobile app developed to determine strike response time at low cost and with easy application in combat sports. However, the validity and accuracy of the response time obtained by the TReaction app has not yet been evaluated. OBJECTIVE: This study aimed to test the validity and reliability of the TReaction app in measuring motor response time in combat sports. METHODS: A total of two athletes performed 59 strikes to assess the response time upon visual stimulus using the TReaction app simultaneously with a high-speed camera. Accuracy of the measure was verified using a computer simulator programmed to discharge visual stimuli and obtain the response time. Pearson correlation, Student t test for dependent samples, and the Bland-Altman analysis were performed. Accuracy was verified using the intraclass correlation coefficient. Effect size (g) and the typical error of measurement (TEM) were calculated. The significance level was set at P<.05. RESULTS: No significant difference (P=.56) was found between both systems. The methods presented a very strong correlation (r=0.993). The magnitude of differences was trivial (g<0.25), and TEM was 1.4%. These findings indicate a high accuracy between the computer screen and the mobile app measures to determine the beginning of the task and the response time. CONCLUSIONS: Our findings suggest that the TReaction app is a valid tool to evaluate the response time in combat sports athletes. JMIR Publications 2019-11-11 /pmc/articles/PMC6878103/ /pubmed/31710294 http://dx.doi.org/10.2196/14641 Text en ©Victor Coswig, Jader Sant' Ana, Maicon Nascimento Coelho, Antonio Renato Pereira Moro, Fernando Diefenthaeler. Originally published in JMIR Mhealth and Uhealth (http://mhealth.jmir.org), 11.11.2019. https://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR mhealth and uhealth, is properly cited. The complete bibliographic information, a link to the original publication on http://mhealth.jmir.org/, as well as this copyright and license information must be included.
spellingShingle Original Paper
Coswig, Victor
Sant' Ana, Jader
Coelho, Maicon Nascimento
Pereira Moro, Antonio Renato
Diefenthaeler, Fernando
Development of a Mobile Phone App for Measuring Striking Response Time in Combat Sports: Cross-Sectional Validation Study
title Development of a Mobile Phone App for Measuring Striking Response Time in Combat Sports: Cross-Sectional Validation Study
title_full Development of a Mobile Phone App for Measuring Striking Response Time in Combat Sports: Cross-Sectional Validation Study
title_fullStr Development of a Mobile Phone App for Measuring Striking Response Time in Combat Sports: Cross-Sectional Validation Study
title_full_unstemmed Development of a Mobile Phone App for Measuring Striking Response Time in Combat Sports: Cross-Sectional Validation Study
title_short Development of a Mobile Phone App for Measuring Striking Response Time in Combat Sports: Cross-Sectional Validation Study
title_sort development of a mobile phone app for measuring striking response time in combat sports: cross-sectional validation study
topic Original Paper
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6878103/
https://www.ncbi.nlm.nih.gov/pubmed/31710294
http://dx.doi.org/10.2196/14641
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