Cargando…
Personal distress as a mediator between self-esteem, self-efficacy, loneliness and problematic video gaming in female and male emerging adult gamers
The aim of our research was to investigate the predictors of Problematic Video Gaming (PVG) in emerging adulthood. From among the factors which were considered significant in previous studies, we decided to include the following in our research: empathy, self-esteem, self-efficacy and loneliness. Ad...
Autores principales: | Cudo, Andrzej, Kopiś, Natalia, Zabielska-Mendyk, Emilia |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2019
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6903753/ https://www.ncbi.nlm.nih.gov/pubmed/31821356 http://dx.doi.org/10.1371/journal.pone.0226213 |
Ejemplares similares
-
Problematic Facebook use and problematic video gaming as mediators of relationship between impulsivity and life satisfaction among female and male gamers
por: Cudo, Andrzej, et al.
Publicado: (2020) -
The Relationship Between Problematic Video Gaming, Problematic Facebook Use, and Self-Control Dimensions Among Female and Male Gamers
por: Cudo, Andrzej, et al.
Publicado: (2020) -
The Relationship Between Early Maladaptive Schemas, Depression, Anxiety and Problematic Video Gaming Among Female and Male Gamers
por: Cudo, Andrzej, et al.
Publicado: (2022) -
The Relationship between Depressive Symptoms, Loneliness, Self-Control, and Gaming Disorder among Polish Male and Female Gamers: The Indirect Effects of Gaming Motives
por: Cudo, Andrzej, et al.
Publicado: (2022) -
Gamers’ and non-gamers’ perspectives on the development of problematic video game play
por: Monley, Corey M., et al.
Publicado: (2023)