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Gaming Green: The Educational Potential of Eco – A Digital Simulated Ecosystem

Research into the use of videogames in education is on the rise, and they are cementing their position as part of the modernized, digital classroom. Sustainability education has also become a subject of interest among environmentally minded game developers and understanding the educational impact of...

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Detalles Bibliográficos
Autores principales: Fjællingsdal, Kristoffer S., Klöckner, Christian A.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6930897/
https://www.ncbi.nlm.nih.gov/pubmed/31920875
http://dx.doi.org/10.3389/fpsyg.2019.02846
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author Fjællingsdal, Kristoffer S.
Klöckner, Christian A.
author_facet Fjællingsdal, Kristoffer S.
Klöckner, Christian A.
author_sort Fjællingsdal, Kristoffer S.
collection PubMed
description Research into the use of videogames in education is on the rise, and they are cementing their position as part of the modernized, digital classroom. Sustainability education has also become a subject of interest among environmentally minded game developers and understanding the educational impact of such games is rapidly becoming an important field. This study examined the educational potential of the digital simulated ecosystem known as Eco, in order to reveal how playing Eco might promote environmental consciousness surrounding ecosystems. Qualitative data from seven respondents were subjected to a thematic analysis, revealing two main themes that highlight both game-based learning outcomes as well as barriers against learning. The findings indicate that Eco is a viable tool for promoting some aspects of environmental consciousness about ecosystems, and suggestions for future implementation of Eco are provided.
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spelling pubmed-69308972020-01-09 Gaming Green: The Educational Potential of Eco – A Digital Simulated Ecosystem Fjællingsdal, Kristoffer S. Klöckner, Christian A. Front Psychol Psychology Research into the use of videogames in education is on the rise, and they are cementing their position as part of the modernized, digital classroom. Sustainability education has also become a subject of interest among environmentally minded game developers and understanding the educational impact of such games is rapidly becoming an important field. This study examined the educational potential of the digital simulated ecosystem known as Eco, in order to reveal how playing Eco might promote environmental consciousness surrounding ecosystems. Qualitative data from seven respondents were subjected to a thematic analysis, revealing two main themes that highlight both game-based learning outcomes as well as barriers against learning. The findings indicate that Eco is a viable tool for promoting some aspects of environmental consciousness about ecosystems, and suggestions for future implementation of Eco are provided. Frontiers Media S.A. 2019-12-19 /pmc/articles/PMC6930897/ /pubmed/31920875 http://dx.doi.org/10.3389/fpsyg.2019.02846 Text en Copyright © 2019 Fjællingsdal and Klöckner. http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Psychology
Fjællingsdal, Kristoffer S.
Klöckner, Christian A.
Gaming Green: The Educational Potential of Eco – A Digital Simulated Ecosystem
title Gaming Green: The Educational Potential of Eco – A Digital Simulated Ecosystem
title_full Gaming Green: The Educational Potential of Eco – A Digital Simulated Ecosystem
title_fullStr Gaming Green: The Educational Potential of Eco – A Digital Simulated Ecosystem
title_full_unstemmed Gaming Green: The Educational Potential of Eco – A Digital Simulated Ecosystem
title_short Gaming Green: The Educational Potential of Eco – A Digital Simulated Ecosystem
title_sort gaming green: the educational potential of eco – a digital simulated ecosystem
topic Psychology
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6930897/
https://www.ncbi.nlm.nih.gov/pubmed/31920875
http://dx.doi.org/10.3389/fpsyg.2019.02846
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