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Motor intervention with and without Nintendo® Wii for children with developmental coordination disorder: protocol for a randomized clinical trial

BACKGROUND: Despite the benefits highlighted by motor interventions based on virtual reality for children with Developmental Coordination Disorder (DCD), there are still doubts as to whether these are greater than those obtained with conventional interventions due to the absence of systematized prot...

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Autores principales: Cavalcante Neto, Jorge Lopes, Steenbergen, Bert, Tudella, Eloisa
Formato: Online Artículo Texto
Lenguaje:English
Publicado: BioMed Central 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6937960/
https://www.ncbi.nlm.nih.gov/pubmed/31888736
http://dx.doi.org/10.1186/s13063-019-3930-2
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author Cavalcante Neto, Jorge Lopes
Steenbergen, Bert
Tudella, Eloisa
author_facet Cavalcante Neto, Jorge Lopes
Steenbergen, Bert
Tudella, Eloisa
author_sort Cavalcante Neto, Jorge Lopes
collection PubMed
description BACKGROUND: Despite the benefits highlighted by motor interventions based on virtual reality for children with Developmental Coordination Disorder (DCD), there are still doubts as to whether these are greater than those obtained with conventional interventions due to the absence of systematized protocols, and lack of evidence. Here, we present a protocol to systematically compare the effects of two motor-training programs (one Nintendo® Wii-based and the other no-Wii motor activities) on the motor learning in children with DCD. METHODS/DESIGN: Two intervention protocols (one based on Nintendo® Wii and the other no-Wii motor activities) will be carried out, with interventions occurring twice a week in 60-min sessions, with a minimum of 12 and a maximum of 16 sessions per child. The protocols were developed based on the domains of the Movement Assessment Battery for Children – Second Edition (MABC-2) (Manual Dexterity, Aiming and Catching, Balance), with two activities for each of the MABC − two domains. The study will include children aged 7 to 10 years with a total MABC-2 score ≤ 16, and a Developmental Coordination Disorder Questionnaire (DCDQ) score < 46 (age of 7 years), score < 55 (age group of 8 to 9 years and 11 months), or score < 57 (age of 10 years) as scored by the parents. Children will be randomly allocated by draw in one of the two intervention protocols. MABC-2 and DCDQ will be applied before and after intervention to evaluate the effects of the interventions on motor performance and parents’ perception, respectively. Motor learning will be assessed by means of the scores obtained in the games. Evaluators and therapists will be trained and evaluators will be blind regarding the data of the children in the study. DISCUSSION: Owing to its motivating aspects, training with Nintendo® Wii may be particularly beneficial for children with DCD. The results of this study protocol should help researchers and therapists to better understand the benefits of Nintendo® Wii-based motor intervention over those obtained with no-Wii interventions in children with DCD. It should also create references about more systematized protocols for replication in clinical practice, seeking the improvement of the motor components of these children. TRIAL REGISTRATION: RBR-89ydgj
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spelling pubmed-69379602019-12-31 Motor intervention with and without Nintendo® Wii for children with developmental coordination disorder: protocol for a randomized clinical trial Cavalcante Neto, Jorge Lopes Steenbergen, Bert Tudella, Eloisa Trials Study Protocol BACKGROUND: Despite the benefits highlighted by motor interventions based on virtual reality for children with Developmental Coordination Disorder (DCD), there are still doubts as to whether these are greater than those obtained with conventional interventions due to the absence of systematized protocols, and lack of evidence. Here, we present a protocol to systematically compare the effects of two motor-training programs (one Nintendo® Wii-based and the other no-Wii motor activities) on the motor learning in children with DCD. METHODS/DESIGN: Two intervention protocols (one based on Nintendo® Wii and the other no-Wii motor activities) will be carried out, with interventions occurring twice a week in 60-min sessions, with a minimum of 12 and a maximum of 16 sessions per child. The protocols were developed based on the domains of the Movement Assessment Battery for Children – Second Edition (MABC-2) (Manual Dexterity, Aiming and Catching, Balance), with two activities for each of the MABC − two domains. The study will include children aged 7 to 10 years with a total MABC-2 score ≤ 16, and a Developmental Coordination Disorder Questionnaire (DCDQ) score < 46 (age of 7 years), score < 55 (age group of 8 to 9 years and 11 months), or score < 57 (age of 10 years) as scored by the parents. Children will be randomly allocated by draw in one of the two intervention protocols. MABC-2 and DCDQ will be applied before and after intervention to evaluate the effects of the interventions on motor performance and parents’ perception, respectively. Motor learning will be assessed by means of the scores obtained in the games. Evaluators and therapists will be trained and evaluators will be blind regarding the data of the children in the study. DISCUSSION: Owing to its motivating aspects, training with Nintendo® Wii may be particularly beneficial for children with DCD. The results of this study protocol should help researchers and therapists to better understand the benefits of Nintendo® Wii-based motor intervention over those obtained with no-Wii interventions in children with DCD. It should also create references about more systematized protocols for replication in clinical practice, seeking the improvement of the motor components of these children. TRIAL REGISTRATION: RBR-89ydgj BioMed Central 2019-12-30 /pmc/articles/PMC6937960/ /pubmed/31888736 http://dx.doi.org/10.1186/s13063-019-3930-2 Text en © The Author(s). 2019 Open AccessThis article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. The Creative Commons Public Domain Dedication waiver (http://creativecommons.org/publicdomain/zero/1.0/) applies to the data made available in this article, unless otherwise stated.
spellingShingle Study Protocol
Cavalcante Neto, Jorge Lopes
Steenbergen, Bert
Tudella, Eloisa
Motor intervention with and without Nintendo® Wii for children with developmental coordination disorder: protocol for a randomized clinical trial
title Motor intervention with and without Nintendo® Wii for children with developmental coordination disorder: protocol for a randomized clinical trial
title_full Motor intervention with and without Nintendo® Wii for children with developmental coordination disorder: protocol for a randomized clinical trial
title_fullStr Motor intervention with and without Nintendo® Wii for children with developmental coordination disorder: protocol for a randomized clinical trial
title_full_unstemmed Motor intervention with and without Nintendo® Wii for children with developmental coordination disorder: protocol for a randomized clinical trial
title_short Motor intervention with and without Nintendo® Wii for children with developmental coordination disorder: protocol for a randomized clinical trial
title_sort motor intervention with and without nintendo® wii for children with developmental coordination disorder: protocol for a randomized clinical trial
topic Study Protocol
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6937960/
https://www.ncbi.nlm.nih.gov/pubmed/31888736
http://dx.doi.org/10.1186/s13063-019-3930-2
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