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Data on player activity and characteristics in a Serious Game Environment

This dataset presents 159 players' computer log data when they play a Serious Game along with their characteristics data including problem-solving performance scores, demographic information, metacognition, and goal orientation measurements. A total of 85,194 log files were recorded during one-...

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Detalles Bibliográficos
Autores principales: Liu, Sa, Liu, Min
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Elsevier 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6948122/
https://www.ncbi.nlm.nih.gov/pubmed/31921943
http://dx.doi.org/10.1016/j.dib.2019.104965
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author Liu, Sa
Liu, Min
author_facet Liu, Sa
Liu, Min
author_sort Liu, Sa
collection PubMed
description This dataset presents 159 players' computer log data when they play a Serious Game along with their characteristics data including problem-solving performance scores, demographic information, metacognition, and goal orientation measurements. A total of 85,194 log files were recorded during one-hour game play. The data here are related to the research paper entitled “The Impact of Learner Metacognition and Goal Orientation on Problem-Solving in a Serious Game Environment” by Liu and Liu [1]. The data collected would provide insights on the relationship among individual player characteristics, in-game behavior and performance in the game.
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spelling pubmed-69481222020-01-09 Data on player activity and characteristics in a Serious Game Environment Liu, Sa Liu, Min Data Brief Computer Science This dataset presents 159 players' computer log data when they play a Serious Game along with their characteristics data including problem-solving performance scores, demographic information, metacognition, and goal orientation measurements. A total of 85,194 log files were recorded during one-hour game play. The data here are related to the research paper entitled “The Impact of Learner Metacognition and Goal Orientation on Problem-Solving in a Serious Game Environment” by Liu and Liu [1]. The data collected would provide insights on the relationship among individual player characteristics, in-game behavior and performance in the game. Elsevier 2019-12-09 /pmc/articles/PMC6948122/ /pubmed/31921943 http://dx.doi.org/10.1016/j.dib.2019.104965 Text en © 2019 The Authors http://creativecommons.org/licenses/by/4.0/ This is an open access article under the CC BY license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Computer Science
Liu, Sa
Liu, Min
Data on player activity and characteristics in a Serious Game Environment
title Data on player activity and characteristics in a Serious Game Environment
title_full Data on player activity and characteristics in a Serious Game Environment
title_fullStr Data on player activity and characteristics in a Serious Game Environment
title_full_unstemmed Data on player activity and characteristics in a Serious Game Environment
title_short Data on player activity and characteristics in a Serious Game Environment
title_sort data on player activity and characteristics in a serious game environment
topic Computer Science
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6948122/
https://www.ncbi.nlm.nih.gov/pubmed/31921943
http://dx.doi.org/10.1016/j.dib.2019.104965
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