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Evaluation of Pattern Recognition Methods for Head Gesture-Based Interface of a Virtual Reality Helmet Equipped with a Single IMU Sensor

The motivation of this paper is to examine the effectiveness of state-of-the-art and newly proposed motion capture pattern recognition methods in the task of head gesture classifications. The head gestures are designed for a user interface that utilizes a virtual reality helmet equipped with an inte...

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Detalles Bibliográficos
Autores principales: Hachaj, Tomasz, Piekarczyk, Marcin
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6960875/
https://www.ncbi.nlm.nih.gov/pubmed/31817991
http://dx.doi.org/10.3390/s19245408
Descripción
Sumario:The motivation of this paper is to examine the effectiveness of state-of-the-art and newly proposed motion capture pattern recognition methods in the task of head gesture classifications. The head gestures are designed for a user interface that utilizes a virtual reality helmet equipped with an internal measurement unit (IMU) sensor that has 6-axis accelerometer and gyroscope. We will validate a classifier that uses Principal Components Analysis (PCA)-based features with various numbers of dimensions, a two-stage PCA-based method, a feedforward artificial neural network, and random forest. Moreover, we will also propose a Dynamic Time Warping (DTW) classifier trained with extension of DTW Barycenter Averaging (DBA) algorithm that utilizes quaternion averaging and a bagged variation of previous method (DTWb) that utilizes many DTW classifiers that perform voting. The evaluation has been performed on 975 head gesture recordings in seven classes acquired from 12 persons. The highest value of recognition rate in a leave-one-out test has been obtained for DTWb and it equals 0.975 (0.026 better than the best of state-of-the-art methods to which we have compared our approach). Among the most important applications of the proposed method is improving life quality for people who are disabled below the neck by supporting, for example, an assistive autonomous power chair with a head gesture interface or remote controlled interfaces in robotics.