Cargando…

Incubation and interactivity in insight problem solving

Insight is commonly viewed as originating from the restructuring of a mental representation. Distributed cognition frameworks such as the Systemic Thinking Model (SysTM, Vallée-Tourangeau and Vallée-Tourangeau, Cognition beyond the brain: interactivity and human thinking, pp 133–154, 2017), however,...

Descripción completa

Detalles Bibliográficos
Autores principales: Henok, Niyat, Vallée-Tourangeau, Frédéric, Vallée-Tourangeau, Gaëlle
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer Berlin Heidelberg 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6994426/
https://www.ncbi.nlm.nih.gov/pubmed/29480412
http://dx.doi.org/10.1007/s00426-018-0992-9
_version_ 1783493186606333952
author Henok, Niyat
Vallée-Tourangeau, Frédéric
Vallée-Tourangeau, Gaëlle
author_facet Henok, Niyat
Vallée-Tourangeau, Frédéric
Vallée-Tourangeau, Gaëlle
author_sort Henok, Niyat
collection PubMed
description Insight is commonly viewed as originating from the restructuring of a mental representation. Distributed cognition frameworks such as the Systemic Thinking Model (SysTM, Vallée-Tourangeau and Vallée-Tourangeau, Cognition beyond the brain: interactivity and human thinking, pp 133–154, 2017), however, assumes that information processing can be transformed when it is distributed across mental and material resources. The experiments reported here investigated whether interactivity enhanced incubation effects with the cheap necklace problem. Participants attempted to solve the problem in a low-interactivity condition with pen and paper or in a high-interactivity condition with a set of metal chains. Performance was substantially better in a task environment that fostered a higher degree of interactivity at Time 1. There was evidence of an incubation effect as participants significantly improved in performance after a 2-week gap, particularly in the high-interactivity condition. Experiment 2 showed that the context within which people can enact their thinking following incubation is key to improve problem-solving performance. When the problem presentation changed after a 2-week gap (low interactivity to high interactivity or high interactivity to low interactivity), performance only improved for those who worked on a highly interactive task at Time 2. Taken together, these findings underscore the importance of adopting a systemic perspective when investigating incubation effects in problem solving.
format Online
Article
Text
id pubmed-6994426
institution National Center for Biotechnology Information
language English
publishDate 2018
publisher Springer Berlin Heidelberg
record_format MEDLINE/PubMed
spelling pubmed-69944262020-02-14 Incubation and interactivity in insight problem solving Henok, Niyat Vallée-Tourangeau, Frédéric Vallée-Tourangeau, Gaëlle Psychol Res Original Article Insight is commonly viewed as originating from the restructuring of a mental representation. Distributed cognition frameworks such as the Systemic Thinking Model (SysTM, Vallée-Tourangeau and Vallée-Tourangeau, Cognition beyond the brain: interactivity and human thinking, pp 133–154, 2017), however, assumes that information processing can be transformed when it is distributed across mental and material resources. The experiments reported here investigated whether interactivity enhanced incubation effects with the cheap necklace problem. Participants attempted to solve the problem in a low-interactivity condition with pen and paper or in a high-interactivity condition with a set of metal chains. Performance was substantially better in a task environment that fostered a higher degree of interactivity at Time 1. There was evidence of an incubation effect as participants significantly improved in performance after a 2-week gap, particularly in the high-interactivity condition. Experiment 2 showed that the context within which people can enact their thinking following incubation is key to improve problem-solving performance. When the problem presentation changed after a 2-week gap (low interactivity to high interactivity or high interactivity to low interactivity), performance only improved for those who worked on a highly interactive task at Time 2. Taken together, these findings underscore the importance of adopting a systemic perspective when investigating incubation effects in problem solving. Springer Berlin Heidelberg 2018-02-26 2020 /pmc/articles/PMC6994426/ /pubmed/29480412 http://dx.doi.org/10.1007/s00426-018-0992-9 Text en © The Author(s) 2018 Open AccessThis article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made.
spellingShingle Original Article
Henok, Niyat
Vallée-Tourangeau, Frédéric
Vallée-Tourangeau, Gaëlle
Incubation and interactivity in insight problem solving
title Incubation and interactivity in insight problem solving
title_full Incubation and interactivity in insight problem solving
title_fullStr Incubation and interactivity in insight problem solving
title_full_unstemmed Incubation and interactivity in insight problem solving
title_short Incubation and interactivity in insight problem solving
title_sort incubation and interactivity in insight problem solving
topic Original Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6994426/
https://www.ncbi.nlm.nih.gov/pubmed/29480412
http://dx.doi.org/10.1007/s00426-018-0992-9
work_keys_str_mv AT henokniyat incubationandinteractivityininsightproblemsolving
AT valleetourangeaufrederic incubationandinteractivityininsightproblemsolving
AT valleetourangeaugaelle incubationandinteractivityininsightproblemsolving