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The Influence of Cortisol, Flow, and Anxiety on Performance in E-Sports: A Field Study

Background and Objectives. Most performance theories were tested under controlled laboratory settings and offer therefore only limited transferability to real-life situations. E-sport competitions offer a relatively controllable while at the same time competitive setting, and our aim was to examine...

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Autores principales: Schmidt, Steffen C. E., Gnam, Jens-Peter, Kopf, Maximilian, Rathgeber, Tobias, Woll, Alexander
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Hindawi 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7008303/
https://www.ncbi.nlm.nih.gov/pubmed/32076623
http://dx.doi.org/10.1155/2020/9651245
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author Schmidt, Steffen C. E.
Gnam, Jens-Peter
Kopf, Maximilian
Rathgeber, Tobias
Woll, Alexander
author_facet Schmidt, Steffen C. E.
Gnam, Jens-Peter
Kopf, Maximilian
Rathgeber, Tobias
Woll, Alexander
author_sort Schmidt, Steffen C. E.
collection PubMed
description Background and Objectives. Most performance theories were tested under controlled laboratory settings and offer therefore only limited transferability to real-life situations. E-sport competitions offer a relatively controllable while at the same time competitive setting, and our aim was to examine different influencing factors on competitive performance. Design and Methods. Salivary cortisol was measured immediately before, after, and 30 minutes after a game of 23 computer players during e-sport tournaments. The players answered the Flow Short Scale, which consists of the two subdimensions “flow experience” and “anxiety” subsequent to their game. The performance was assessed by the result of each player's game (win or loss). RESULTS: Mean cortisol levels increased significantly during the game but response patterns were inconsistent. Winners and losers differed significantly in anxiety with winners showing higher anxiety levels. After dividing the sample into three groups of different cortisol response patterns, significant differences in performance and anxiety were found, with low to moderate levels of cortisol being associated with the highest performance and anxiety. CONCLUSIONS: A low to moderate physiological arousal and a simultaneously high level of anxiety represent a favorable state for achieving optimal performance during e-sports. Anxiety seems to exert a stronger influence on performance than physiological arousal.
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spelling pubmed-70083032020-02-19 The Influence of Cortisol, Flow, and Anxiety on Performance in E-Sports: A Field Study Schmidt, Steffen C. E. Gnam, Jens-Peter Kopf, Maximilian Rathgeber, Tobias Woll, Alexander Biomed Res Int Research Article Background and Objectives. Most performance theories were tested under controlled laboratory settings and offer therefore only limited transferability to real-life situations. E-sport competitions offer a relatively controllable while at the same time competitive setting, and our aim was to examine different influencing factors on competitive performance. Design and Methods. Salivary cortisol was measured immediately before, after, and 30 minutes after a game of 23 computer players during e-sport tournaments. The players answered the Flow Short Scale, which consists of the two subdimensions “flow experience” and “anxiety” subsequent to their game. The performance was assessed by the result of each player's game (win or loss). RESULTS: Mean cortisol levels increased significantly during the game but response patterns were inconsistent. Winners and losers differed significantly in anxiety with winners showing higher anxiety levels. After dividing the sample into three groups of different cortisol response patterns, significant differences in performance and anxiety were found, with low to moderate levels of cortisol being associated with the highest performance and anxiety. CONCLUSIONS: A low to moderate physiological arousal and a simultaneously high level of anxiety represent a favorable state for achieving optimal performance during e-sports. Anxiety seems to exert a stronger influence on performance than physiological arousal. Hindawi 2020-01-28 /pmc/articles/PMC7008303/ /pubmed/32076623 http://dx.doi.org/10.1155/2020/9651245 Text en Copyright © 2020 Steffen C. E. Schmidt et al. http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
spellingShingle Research Article
Schmidt, Steffen C. E.
Gnam, Jens-Peter
Kopf, Maximilian
Rathgeber, Tobias
Woll, Alexander
The Influence of Cortisol, Flow, and Anxiety on Performance in E-Sports: A Field Study
title The Influence of Cortisol, Flow, and Anxiety on Performance in E-Sports: A Field Study
title_full The Influence of Cortisol, Flow, and Anxiety on Performance in E-Sports: A Field Study
title_fullStr The Influence of Cortisol, Flow, and Anxiety on Performance in E-Sports: A Field Study
title_full_unstemmed The Influence of Cortisol, Flow, and Anxiety on Performance in E-Sports: A Field Study
title_short The Influence of Cortisol, Flow, and Anxiety on Performance in E-Sports: A Field Study
title_sort influence of cortisol, flow, and anxiety on performance in e-sports: a field study
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7008303/
https://www.ncbi.nlm.nih.gov/pubmed/32076623
http://dx.doi.org/10.1155/2020/9651245
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