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Real-Time 3D Reconstruction of Thin Surface Based on Laser Line Scanner

The truncated signed distance field (TSDF) has been applied as a fast, accurate, and flexible geometric fusion method in 3D reconstruction of industrial products based on a hand-held laser line scanner. However, this method has some problems for the surface reconstruction of thin products. The surfa...

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Detalles Bibliográficos
Autores principales: He, Yuan, Zheng, Shunyi, Zhu, Fengbo, Huang, Xia
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7014519/
https://www.ncbi.nlm.nih.gov/pubmed/31963669
http://dx.doi.org/10.3390/s20020534
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author He, Yuan
Zheng, Shunyi
Zhu, Fengbo
Huang, Xia
author_facet He, Yuan
Zheng, Shunyi
Zhu, Fengbo
Huang, Xia
author_sort He, Yuan
collection PubMed
description The truncated signed distance field (TSDF) has been applied as a fast, accurate, and flexible geometric fusion method in 3D reconstruction of industrial products based on a hand-held laser line scanner. However, this method has some problems for the surface reconstruction of thin products. The surface mesh will collapse to the interior of the model, resulting in some topological errors, such as overlap, intersections, or gaps. Meanwhile, the existing TSDF method ensures real-time performance through significant graphics processing unit (GPU) memory usage, which limits the scale of reconstruction scene. In this work, we propose three improvements to the existing TSDF methods, including: (i) a thin surface attribution judgment method in real-time processing that solves the problem of interference between the opposite sides of the thin surface; we distinguish measurements originating from different parts of a thin surface by the angle between the surface normal and the observation line of sight; (ii) a post-processing method to automatically detect and repair the topological errors in some areas where misjudgment of thin-surface attribution may occur; (iii) a framework that integrates the central processing unit (CPU) and GPU resources to implement our 3D reconstruction approach, which ensures real-time performance and reduces GPU memory usage. The proposed results show that this method can provide more accurate 3D reconstruction of a thin surface, which is similar to the state-of-the-art laser line scanners with 0.02 mm accuracy. In terms of performance, the algorithm can guarantee a frame rate of more than 60 frames per second (FPS) with the GPU memory footprint under 500 MB. In total, the proposed method can achieve a real-time and high-precision 3D reconstruction of a thin surface.
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spelling pubmed-70145192020-03-09 Real-Time 3D Reconstruction of Thin Surface Based on Laser Line Scanner He, Yuan Zheng, Shunyi Zhu, Fengbo Huang, Xia Sensors (Basel) Article The truncated signed distance field (TSDF) has been applied as a fast, accurate, and flexible geometric fusion method in 3D reconstruction of industrial products based on a hand-held laser line scanner. However, this method has some problems for the surface reconstruction of thin products. The surface mesh will collapse to the interior of the model, resulting in some topological errors, such as overlap, intersections, or gaps. Meanwhile, the existing TSDF method ensures real-time performance through significant graphics processing unit (GPU) memory usage, which limits the scale of reconstruction scene. In this work, we propose three improvements to the existing TSDF methods, including: (i) a thin surface attribution judgment method in real-time processing that solves the problem of interference between the opposite sides of the thin surface; we distinguish measurements originating from different parts of a thin surface by the angle between the surface normal and the observation line of sight; (ii) a post-processing method to automatically detect and repair the topological errors in some areas where misjudgment of thin-surface attribution may occur; (iii) a framework that integrates the central processing unit (CPU) and GPU resources to implement our 3D reconstruction approach, which ensures real-time performance and reduces GPU memory usage. The proposed results show that this method can provide more accurate 3D reconstruction of a thin surface, which is similar to the state-of-the-art laser line scanners with 0.02 mm accuracy. In terms of performance, the algorithm can guarantee a frame rate of more than 60 frames per second (FPS) with the GPU memory footprint under 500 MB. In total, the proposed method can achieve a real-time and high-precision 3D reconstruction of a thin surface. MDPI 2020-01-18 /pmc/articles/PMC7014519/ /pubmed/31963669 http://dx.doi.org/10.3390/s20020534 Text en © 2020 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
He, Yuan
Zheng, Shunyi
Zhu, Fengbo
Huang, Xia
Real-Time 3D Reconstruction of Thin Surface Based on Laser Line Scanner
title Real-Time 3D Reconstruction of Thin Surface Based on Laser Line Scanner
title_full Real-Time 3D Reconstruction of Thin Surface Based on Laser Line Scanner
title_fullStr Real-Time 3D Reconstruction of Thin Surface Based on Laser Line Scanner
title_full_unstemmed Real-Time 3D Reconstruction of Thin Surface Based on Laser Line Scanner
title_short Real-Time 3D Reconstruction of Thin Surface Based on Laser Line Scanner
title_sort real-time 3d reconstruction of thin surface based on laser line scanner
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7014519/
https://www.ncbi.nlm.nih.gov/pubmed/31963669
http://dx.doi.org/10.3390/s20020534
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AT huangxia realtime3dreconstructionofthinsurfacebasedonlaserlinescanner