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Audiohaptic Feedback Enhances Motor Performance in a Low-Fidelity Simulated Drilling Task

When used in educational settings, simulations utilizing virtual reality (VR) technologies can reduce training costs while providing a safe and effective learning environment. Tasks can be easily modified to maximize learning objectives of different levels of trainees (e.g., novice, intermediate, ex...

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Autores principales: Grant, Brianna L., Yielder, Paul C., Patrick, Tracey A., Kapralos, Bill, Williams-Bell, Michael, Murphy, Bernadette A.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7016775/
https://www.ncbi.nlm.nih.gov/pubmed/31906192
http://dx.doi.org/10.3390/brainsci10010021
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author Grant, Brianna L.
Yielder, Paul C.
Patrick, Tracey A.
Kapralos, Bill
Williams-Bell, Michael
Murphy, Bernadette A.
author_facet Grant, Brianna L.
Yielder, Paul C.
Patrick, Tracey A.
Kapralos, Bill
Williams-Bell, Michael
Murphy, Bernadette A.
author_sort Grant, Brianna L.
collection PubMed
description When used in educational settings, simulations utilizing virtual reality (VR) technologies can reduce training costs while providing a safe and effective learning environment. Tasks can be easily modified to maximize learning objectives of different levels of trainees (e.g., novice, intermediate, expert), and can be repeated for the development of psychomotor skills. VR offers a multisensory experience, providing visual, auditory, and haptic sensations with varying levels of fidelity. While simulating visual and auditory stimuli is relatively easy and cost-effective, similar representations of haptic sensation still require further development. Evidence suggests that mixing high- and low-fidelity realistic sensations (e.g., audition and haptic) can improve the overall perception of realism, however, whether this also leads to improved performance has not been examined. The current study examined whether audiohaptic stimuli presented in a virtual drilling task can lead to improved motor performance and subjective realism, compared to auditory stimuli alone. Right-handed participants (n = 16) completed 100 drilling trials of each stimulus type. Performance measures indicated that participants overshot the target during auditory trials, and undershot the target during audiohaptic trials. Undershooting is thought to be indicative of improved performance, optimizing both time and energy requirements.
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spelling pubmed-70167752020-02-28 Audiohaptic Feedback Enhances Motor Performance in a Low-Fidelity Simulated Drilling Task Grant, Brianna L. Yielder, Paul C. Patrick, Tracey A. Kapralos, Bill Williams-Bell, Michael Murphy, Bernadette A. Brain Sci Article When used in educational settings, simulations utilizing virtual reality (VR) technologies can reduce training costs while providing a safe and effective learning environment. Tasks can be easily modified to maximize learning objectives of different levels of trainees (e.g., novice, intermediate, expert), and can be repeated for the development of psychomotor skills. VR offers a multisensory experience, providing visual, auditory, and haptic sensations with varying levels of fidelity. While simulating visual and auditory stimuli is relatively easy and cost-effective, similar representations of haptic sensation still require further development. Evidence suggests that mixing high- and low-fidelity realistic sensations (e.g., audition and haptic) can improve the overall perception of realism, however, whether this also leads to improved performance has not been examined. The current study examined whether audiohaptic stimuli presented in a virtual drilling task can lead to improved motor performance and subjective realism, compared to auditory stimuli alone. Right-handed participants (n = 16) completed 100 drilling trials of each stimulus type. Performance measures indicated that participants overshot the target during auditory trials, and undershot the target during audiohaptic trials. Undershooting is thought to be indicative of improved performance, optimizing both time and energy requirements. MDPI 2019-12-31 /pmc/articles/PMC7016775/ /pubmed/31906192 http://dx.doi.org/10.3390/brainsci10010021 Text en © 2019 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Grant, Brianna L.
Yielder, Paul C.
Patrick, Tracey A.
Kapralos, Bill
Williams-Bell, Michael
Murphy, Bernadette A.
Audiohaptic Feedback Enhances Motor Performance in a Low-Fidelity Simulated Drilling Task
title Audiohaptic Feedback Enhances Motor Performance in a Low-Fidelity Simulated Drilling Task
title_full Audiohaptic Feedback Enhances Motor Performance in a Low-Fidelity Simulated Drilling Task
title_fullStr Audiohaptic Feedback Enhances Motor Performance in a Low-Fidelity Simulated Drilling Task
title_full_unstemmed Audiohaptic Feedback Enhances Motor Performance in a Low-Fidelity Simulated Drilling Task
title_short Audiohaptic Feedback Enhances Motor Performance in a Low-Fidelity Simulated Drilling Task
title_sort audiohaptic feedback enhances motor performance in a low-fidelity simulated drilling task
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7016775/
https://www.ncbi.nlm.nih.gov/pubmed/31906192
http://dx.doi.org/10.3390/brainsci10010021
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