Cargando…

The role of virtual reality on outcomes in rehabilitation of Parkinson’s disease: meta-analysis and systematic review in 1031 participants

INTRODUCTION: Parkinson’s disease (PD) is managed primarily by dopamine agonists and physiotherapy while virtual reality (VR) has emerged recently as a complementary method. The present study reviewed the effectiveness of VR in rehabilitation of patients with PD. METHODS: Literature search up to Jun...

Descripción completa

Detalles Bibliográficos
Autores principales: Triegaardt, Joseph, Han, Thang S., Sada, Charif, Sharma, Sapna, Sharma, Pankaj
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer International Publishing 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7040061/
https://www.ncbi.nlm.nih.gov/pubmed/31808000
http://dx.doi.org/10.1007/s10072-019-04144-3
_version_ 1783500913388814336
author Triegaardt, Joseph
Han, Thang S.
Sada, Charif
Sharma, Sapna
Sharma, Pankaj
author_facet Triegaardt, Joseph
Han, Thang S.
Sada, Charif
Sharma, Sapna
Sharma, Pankaj
author_sort Triegaardt, Joseph
collection PubMed
description INTRODUCTION: Parkinson’s disease (PD) is managed primarily by dopamine agonists and physiotherapy while virtual reality (VR) has emerged recently as a complementary method. The present study reviewed the effectiveness of VR in rehabilitation of patients with PD. METHODS: Literature search up to June 2019 identified ten studies (n = 343 participants) suitable for meta-analysis and 27 studies (n = 688 participants) for systematic review. Standard mean difference (SMD) and 95% confidence intervals (CI) were calculated using a random effects model. RESULTS: In meta-analysis, compared with active rehabilitation intervention, VR training led to greater improvement of stride length, SMD = 0.70 (95%CI = 0.32–1.08, p = 0.0003), and was as effective for gait speed, balance and co-ordination, cognitive function and mental health, quality of life and activities of daily living. Compared with passive rehabilitation intervention, VR had greater effects on balance: SMD = 1.02 (95%CI = 0.38–1.65, p = 0.002). Results from single randomised controlled trials showed that VR training was better than passive rehabilitation intervention for improving gait speed SMD = 1.43 (95%CI = 0.51–2.34, p = 0.002), stride length SMD = 1.27 (95%CI = 0.38–2.16, p = 0.005) and activities of daily living SMD = 0.96 (95%CI = 0.02–1.89). Systematic review showed that VR training significantly (p < 0.05) improved motor function, balance and co-ordination, cognitive function and mental health, and quality of life and activities of daily living. CONCLUSION: VR used in rehabilitation for patients with PD improves a number of outcomes and may be considered for routine use in rehabilitation. ELECTRONIC SUPPLEMENTARY MATERIAL: The online version of this article (10.1007/s10072-019-04144-3) contains supplementary material, which is available to authorized users.
format Online
Article
Text
id pubmed-7040061
institution National Center for Biotechnology Information
language English
publishDate 2019
publisher Springer International Publishing
record_format MEDLINE/PubMed
spelling pubmed-70400612020-03-10 The role of virtual reality on outcomes in rehabilitation of Parkinson’s disease: meta-analysis and systematic review in 1031 participants Triegaardt, Joseph Han, Thang S. Sada, Charif Sharma, Sapna Sharma, Pankaj Neurol Sci Review Article INTRODUCTION: Parkinson’s disease (PD) is managed primarily by dopamine agonists and physiotherapy while virtual reality (VR) has emerged recently as a complementary method. The present study reviewed the effectiveness of VR in rehabilitation of patients with PD. METHODS: Literature search up to June 2019 identified ten studies (n = 343 participants) suitable for meta-analysis and 27 studies (n = 688 participants) for systematic review. Standard mean difference (SMD) and 95% confidence intervals (CI) were calculated using a random effects model. RESULTS: In meta-analysis, compared with active rehabilitation intervention, VR training led to greater improvement of stride length, SMD = 0.70 (95%CI = 0.32–1.08, p = 0.0003), and was as effective for gait speed, balance and co-ordination, cognitive function and mental health, quality of life and activities of daily living. Compared with passive rehabilitation intervention, VR had greater effects on balance: SMD = 1.02 (95%CI = 0.38–1.65, p = 0.002). Results from single randomised controlled trials showed that VR training was better than passive rehabilitation intervention for improving gait speed SMD = 1.43 (95%CI = 0.51–2.34, p = 0.002), stride length SMD = 1.27 (95%CI = 0.38–2.16, p = 0.005) and activities of daily living SMD = 0.96 (95%CI = 0.02–1.89). Systematic review showed that VR training significantly (p < 0.05) improved motor function, balance and co-ordination, cognitive function and mental health, and quality of life and activities of daily living. CONCLUSION: VR used in rehabilitation for patients with PD improves a number of outcomes and may be considered for routine use in rehabilitation. ELECTRONIC SUPPLEMENTARY MATERIAL: The online version of this article (10.1007/s10072-019-04144-3) contains supplementary material, which is available to authorized users. Springer International Publishing 2019-12-06 2020 /pmc/articles/PMC7040061/ /pubmed/31808000 http://dx.doi.org/10.1007/s10072-019-04144-3 Text en © The Author(s) 2019, corrected publication 2019 Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/.
spellingShingle Review Article
Triegaardt, Joseph
Han, Thang S.
Sada, Charif
Sharma, Sapna
Sharma, Pankaj
The role of virtual reality on outcomes in rehabilitation of Parkinson’s disease: meta-analysis and systematic review in 1031 participants
title The role of virtual reality on outcomes in rehabilitation of Parkinson’s disease: meta-analysis and systematic review in 1031 participants
title_full The role of virtual reality on outcomes in rehabilitation of Parkinson’s disease: meta-analysis and systematic review in 1031 participants
title_fullStr The role of virtual reality on outcomes in rehabilitation of Parkinson’s disease: meta-analysis and systematic review in 1031 participants
title_full_unstemmed The role of virtual reality on outcomes in rehabilitation of Parkinson’s disease: meta-analysis and systematic review in 1031 participants
title_short The role of virtual reality on outcomes in rehabilitation of Parkinson’s disease: meta-analysis and systematic review in 1031 participants
title_sort role of virtual reality on outcomes in rehabilitation of parkinson’s disease: meta-analysis and systematic review in 1031 participants
topic Review Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7040061/
https://www.ncbi.nlm.nih.gov/pubmed/31808000
http://dx.doi.org/10.1007/s10072-019-04144-3
work_keys_str_mv AT triegaardtjoseph theroleofvirtualrealityonoutcomesinrehabilitationofparkinsonsdiseasemetaanalysisandsystematicreviewin1031participants
AT hanthangs theroleofvirtualrealityonoutcomesinrehabilitationofparkinsonsdiseasemetaanalysisandsystematicreviewin1031participants
AT sadacharif theroleofvirtualrealityonoutcomesinrehabilitationofparkinsonsdiseasemetaanalysisandsystematicreviewin1031participants
AT sharmasapna theroleofvirtualrealityonoutcomesinrehabilitationofparkinsonsdiseasemetaanalysisandsystematicreviewin1031participants
AT sharmapankaj theroleofvirtualrealityonoutcomesinrehabilitationofparkinsonsdiseasemetaanalysisandsystematicreviewin1031participants
AT triegaardtjoseph roleofvirtualrealityonoutcomesinrehabilitationofparkinsonsdiseasemetaanalysisandsystematicreviewin1031participants
AT hanthangs roleofvirtualrealityonoutcomesinrehabilitationofparkinsonsdiseasemetaanalysisandsystematicreviewin1031participants
AT sadacharif roleofvirtualrealityonoutcomesinrehabilitationofparkinsonsdiseasemetaanalysisandsystematicreviewin1031participants
AT sharmasapna roleofvirtualrealityonoutcomesinrehabilitationofparkinsonsdiseasemetaanalysisandsystematicreviewin1031participants
AT sharmapankaj roleofvirtualrealityonoutcomesinrehabilitationofparkinsonsdiseasemetaanalysisandsystematicreviewin1031participants