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A 3D printing approach toward targeted intervention in telerehabilitation

Neuromuscular impairment requires adherence to a rehabilitation regimen for maximum recovery of motor function. Consumer-grade game controllers have emerged as a viable means to relay supervised physical therapy to patients’ homes, thereby increasing their accessibility to healthcare. These controll...

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Autores principales: Barak Ventura, Roni, Rizzo, Alessandro, Nov, Oded, Porfiri, Maurizio
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Nature Publishing Group UK 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7048757/
https://www.ncbi.nlm.nih.gov/pubmed/32111880
http://dx.doi.org/10.1038/s41598-020-59927-y
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author Barak Ventura, Roni
Rizzo, Alessandro
Nov, Oded
Porfiri, Maurizio
author_facet Barak Ventura, Roni
Rizzo, Alessandro
Nov, Oded
Porfiri, Maurizio
author_sort Barak Ventura, Roni
collection PubMed
description Neuromuscular impairment requires adherence to a rehabilitation regimen for maximum recovery of motor function. Consumer-grade game controllers have emerged as a viable means to relay supervised physical therapy to patients’ homes, thereby increasing their accessibility to healthcare. These controllers allow patients to perform exercise frequently and improve their rehabilitation outcomes. However, the non-universal design of game controllers targets healthy people and does not always accommodate people with disability. Consequently, many patients experience considerable difficulty assuming certain hand postures and performing the prescribed exercise correctly. Here, we explore the feasibility of improving rehabilitation outcomes through a 3D printing approach that enhances off-the-shelf game controllers in home therapy. Specifically, a custom attachment was 3D printed for a commercial haptic device that mediates fine motor rehabilitation. In an experimental study, 25 healthy subjects performed a navigation task, with the retrofit attachment and without it, while simulating disability of the upper limb. When using the attachment, subjects extended their wrist range of motion, yet maintained their level of compensation. The subjects also showed higher motivation to repeat the exercise with the enhanced device. The results bring forward evidence for the potential of this approach in transforming game controllers toward targeted interventions in home therapy.
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spelling pubmed-70487572020-03-05 A 3D printing approach toward targeted intervention in telerehabilitation Barak Ventura, Roni Rizzo, Alessandro Nov, Oded Porfiri, Maurizio Sci Rep Article Neuromuscular impairment requires adherence to a rehabilitation regimen for maximum recovery of motor function. Consumer-grade game controllers have emerged as a viable means to relay supervised physical therapy to patients’ homes, thereby increasing their accessibility to healthcare. These controllers allow patients to perform exercise frequently and improve their rehabilitation outcomes. However, the non-universal design of game controllers targets healthy people and does not always accommodate people with disability. Consequently, many patients experience considerable difficulty assuming certain hand postures and performing the prescribed exercise correctly. Here, we explore the feasibility of improving rehabilitation outcomes through a 3D printing approach that enhances off-the-shelf game controllers in home therapy. Specifically, a custom attachment was 3D printed for a commercial haptic device that mediates fine motor rehabilitation. In an experimental study, 25 healthy subjects performed a navigation task, with the retrofit attachment and without it, while simulating disability of the upper limb. When using the attachment, subjects extended their wrist range of motion, yet maintained their level of compensation. The subjects also showed higher motivation to repeat the exercise with the enhanced device. The results bring forward evidence for the potential of this approach in transforming game controllers toward targeted interventions in home therapy. Nature Publishing Group UK 2020-02-28 /pmc/articles/PMC7048757/ /pubmed/32111880 http://dx.doi.org/10.1038/s41598-020-59927-y Text en © The Author(s) 2020 Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons license, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons license and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/.
spellingShingle Article
Barak Ventura, Roni
Rizzo, Alessandro
Nov, Oded
Porfiri, Maurizio
A 3D printing approach toward targeted intervention in telerehabilitation
title A 3D printing approach toward targeted intervention in telerehabilitation
title_full A 3D printing approach toward targeted intervention in telerehabilitation
title_fullStr A 3D printing approach toward targeted intervention in telerehabilitation
title_full_unstemmed A 3D printing approach toward targeted intervention in telerehabilitation
title_short A 3D printing approach toward targeted intervention in telerehabilitation
title_sort 3d printing approach toward targeted intervention in telerehabilitation
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7048757/
https://www.ncbi.nlm.nih.gov/pubmed/32111880
http://dx.doi.org/10.1038/s41598-020-59927-y
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