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Playing with fire. Understanding how experiencing a fire in an immersive virtual environment affects prevention behavior
A potentially effective way to influence people’s fire prevention behavior is letting them experience a fire in an immersive virtual environment (IVE). We analyze the effects of experiencing a fire in an IVE (versus an information sheet) on psychological determinants of behavior—knowledge, vulnerabi...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7059903/ https://www.ncbi.nlm.nih.gov/pubmed/32142518 http://dx.doi.org/10.1371/journal.pone.0229197 |
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author | Jansen, Patty C. P. Snijders, Chris C. P. Willemsen, Martijn C. |
author_facet | Jansen, Patty C. P. Snijders, Chris C. P. Willemsen, Martijn C. |
author_sort | Jansen, Patty C. P. |
collection | PubMed |
description | A potentially effective way to influence people’s fire prevention behavior is letting them experience a fire in an immersive virtual environment (IVE). We analyze the effects of experiencing a fire in an IVE (versus an information sheet) on psychological determinants of behavior—knowledge, vulnerability, severity, self-efficacy, and locus of control—based mainly on arguments from Protection Motivation Theory and the Health Belief Model. Crucial in our setup is that we also relate these determinants to actual prevention behavior. Results show that IVE has the hypothesized effects on vulnerability, severity, and self-efficacy, and an unexpected negative effect on knowledge. Only knowledge and vulnerability showed subsequent indirect effects on actual prevention behavior. There remains a direct positive effect of IVE on prevention behavior that cannot be explained by any of the determinants. Our results contradict the implicit assumption that an induced change in these psychological determinants by IVE, necessarily implies a change in behavior. A recommendation for research on the effects of IVE’s is, whenever possible, to study the actual target behavior as well. |
format | Online Article Text |
id | pubmed-7059903 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2020 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-70599032020-03-12 Playing with fire. Understanding how experiencing a fire in an immersive virtual environment affects prevention behavior Jansen, Patty C. P. Snijders, Chris C. P. Willemsen, Martijn C. PLoS One Research Article A potentially effective way to influence people’s fire prevention behavior is letting them experience a fire in an immersive virtual environment (IVE). We analyze the effects of experiencing a fire in an IVE (versus an information sheet) on psychological determinants of behavior—knowledge, vulnerability, severity, self-efficacy, and locus of control—based mainly on arguments from Protection Motivation Theory and the Health Belief Model. Crucial in our setup is that we also relate these determinants to actual prevention behavior. Results show that IVE has the hypothesized effects on vulnerability, severity, and self-efficacy, and an unexpected negative effect on knowledge. Only knowledge and vulnerability showed subsequent indirect effects on actual prevention behavior. There remains a direct positive effect of IVE on prevention behavior that cannot be explained by any of the determinants. Our results contradict the implicit assumption that an induced change in these psychological determinants by IVE, necessarily implies a change in behavior. A recommendation for research on the effects of IVE’s is, whenever possible, to study the actual target behavior as well. Public Library of Science 2020-03-06 /pmc/articles/PMC7059903/ /pubmed/32142518 http://dx.doi.org/10.1371/journal.pone.0229197 Text en © 2020 Jansen et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
spellingShingle | Research Article Jansen, Patty C. P. Snijders, Chris C. P. Willemsen, Martijn C. Playing with fire. Understanding how experiencing a fire in an immersive virtual environment affects prevention behavior |
title | Playing with fire. Understanding how experiencing a fire in an immersive virtual environment affects prevention behavior |
title_full | Playing with fire. Understanding how experiencing a fire in an immersive virtual environment affects prevention behavior |
title_fullStr | Playing with fire. Understanding how experiencing a fire in an immersive virtual environment affects prevention behavior |
title_full_unstemmed | Playing with fire. Understanding how experiencing a fire in an immersive virtual environment affects prevention behavior |
title_short | Playing with fire. Understanding how experiencing a fire in an immersive virtual environment affects prevention behavior |
title_sort | playing with fire. understanding how experiencing a fire in an immersive virtual environment affects prevention behavior |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7059903/ https://www.ncbi.nlm.nih.gov/pubmed/32142518 http://dx.doi.org/10.1371/journal.pone.0229197 |
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