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Optimizing player engagement in an immersive serious game for soil tillage base on Pareto optimal strategies

In most cases, problems that increase player involvement in immersive serious games do so by combining fun elements with a specific purpose. Previous studies have produced models of soil porosity and plow force that use the speed of plowing, the angle of the plow's eye, and the depth of the plo...

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Autores principales: Adisusilo, Anang Kukuh, Hariadi, Mochamad, Yuniarno, Eko Mulyanto, Purwantana, Bambang
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Elsevier 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7113435/
https://www.ncbi.nlm.nih.gov/pubmed/32258469
http://dx.doi.org/10.1016/j.heliyon.2020.e03613
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author Adisusilo, Anang Kukuh
Hariadi, Mochamad
Yuniarno, Eko Mulyanto
Purwantana, Bambang
author_facet Adisusilo, Anang Kukuh
Hariadi, Mochamad
Yuniarno, Eko Mulyanto
Purwantana, Bambang
author_sort Adisusilo, Anang Kukuh
collection PubMed
description In most cases, problems that increase player involvement in immersive serious games do so by combining fun elements with a specific purpose. Previous studies have produced models of soil porosity and plow force that use the speed of plowing, the angle of the plow's eye, and the depth of the plow as the basis for a design strategy in immersion serious games. However, these studies have not been able to show the optimal strategy of engagement of the player in the game. In the domain of serious game concept learning, strategies can be formed based on real conditions or data from experimental results. In a serious game, the aim is to increase the player's knowledge so that the player gains knowledge by coming up with strategies to play the game. This research aims to increase the engagement of players by means of multi-objective optimization based on Pareto optima, with the objectivity of soil porosity and plow force that is affected by the speed of plowing, the angle of the plow's eye, and the depth of the plow. The results of this optimization are used as a basis for the design of strategies in a serious game in the form of Hierarchy Finite State Machine (HFSM). From the results of the study, it was found that there is an optimal area for the game strategy that is also an indicator of how to successfully process the soil tillage using a moldboard plow.
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spelling pubmed-71134352020-04-03 Optimizing player engagement in an immersive serious game for soil tillage base on Pareto optimal strategies Adisusilo, Anang Kukuh Hariadi, Mochamad Yuniarno, Eko Mulyanto Purwantana, Bambang Heliyon Article In most cases, problems that increase player involvement in immersive serious games do so by combining fun elements with a specific purpose. Previous studies have produced models of soil porosity and plow force that use the speed of plowing, the angle of the plow's eye, and the depth of the plow as the basis for a design strategy in immersion serious games. However, these studies have not been able to show the optimal strategy of engagement of the player in the game. In the domain of serious game concept learning, strategies can be formed based on real conditions or data from experimental results. In a serious game, the aim is to increase the player's knowledge so that the player gains knowledge by coming up with strategies to play the game. This research aims to increase the engagement of players by means of multi-objective optimization based on Pareto optima, with the objectivity of soil porosity and plow force that is affected by the speed of plowing, the angle of the plow's eye, and the depth of the plow. The results of this optimization are used as a basis for the design of strategies in a serious game in the form of Hierarchy Finite State Machine (HFSM). From the results of the study, it was found that there is an optimal area for the game strategy that is also an indicator of how to successfully process the soil tillage using a moldboard plow. Elsevier 2020-03-28 /pmc/articles/PMC7113435/ /pubmed/32258469 http://dx.doi.org/10.1016/j.heliyon.2020.e03613 Text en © 2020 Published by Elsevier Ltd. http://creativecommons.org/licenses/by-nc-nd/4.0/ This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/).
spellingShingle Article
Adisusilo, Anang Kukuh
Hariadi, Mochamad
Yuniarno, Eko Mulyanto
Purwantana, Bambang
Optimizing player engagement in an immersive serious game for soil tillage base on Pareto optimal strategies
title Optimizing player engagement in an immersive serious game for soil tillage base on Pareto optimal strategies
title_full Optimizing player engagement in an immersive serious game for soil tillage base on Pareto optimal strategies
title_fullStr Optimizing player engagement in an immersive serious game for soil tillage base on Pareto optimal strategies
title_full_unstemmed Optimizing player engagement in an immersive serious game for soil tillage base on Pareto optimal strategies
title_short Optimizing player engagement in an immersive serious game for soil tillage base on Pareto optimal strategies
title_sort optimizing player engagement in an immersive serious game for soil tillage base on pareto optimal strategies
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7113435/
https://www.ncbi.nlm.nih.gov/pubmed/32258469
http://dx.doi.org/10.1016/j.heliyon.2020.e03613
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