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Motion Words: A Text-Like Representation of 3D Skeleton Sequences
There is a growing amount of human motion data captured as a continuous 3D skeleton sequence without any information about its semantic partitioning. To make such unsegmented and unlabeled data efficiently accessible, we propose to transform them into a text-like representation and employ well-known...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7148217/ http://dx.doi.org/10.1007/978-3-030-45439-5_35 |
Sumario: | There is a growing amount of human motion data captured as a continuous 3D skeleton sequence without any information about its semantic partitioning. To make such unsegmented and unlabeled data efficiently accessible, we propose to transform them into a text-like representation and employ well-known text retrieval models. Specifically, we partition each motion synthetically into a sequence of short segments and quantize the segments into motion words, i.e. compact features with similar characteristics as words in text documents. We introduce several quantization techniques for building motion-word vocabularies and propose application-independent criteria for assessing the vocabulary quality. We verify these criteria on two real-life application scenarios. |
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