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Motion Words: A Text-Like Representation of 3D Skeleton Sequences

There is a growing amount of human motion data captured as a continuous 3D skeleton sequence without any information about its semantic partitioning. To make such unsegmented and unlabeled data efficiently accessible, we propose to transform them into a text-like representation and employ well-known...

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Autores principales: Sedmidubsky, Jan, Budikova, Petra, Dohnal, Vlastislav, Zezula, Pavel
Formato: Online Artículo Texto
Lenguaje:English
Publicado: 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7148217/
http://dx.doi.org/10.1007/978-3-030-45439-5_35
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author Sedmidubsky, Jan
Budikova, Petra
Dohnal, Vlastislav
Zezula, Pavel
author_facet Sedmidubsky, Jan
Budikova, Petra
Dohnal, Vlastislav
Zezula, Pavel
author_sort Sedmidubsky, Jan
collection PubMed
description There is a growing amount of human motion data captured as a continuous 3D skeleton sequence without any information about its semantic partitioning. To make such unsegmented and unlabeled data efficiently accessible, we propose to transform them into a text-like representation and employ well-known text retrieval models. Specifically, we partition each motion synthetically into a sequence of short segments and quantize the segments into motion words, i.e. compact features with similar characteristics as words in text documents. We introduce several quantization techniques for building motion-word vocabularies and propose application-independent criteria for assessing the vocabulary quality. We verify these criteria on two real-life application scenarios.
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spelling pubmed-71482172020-04-13 Motion Words: A Text-Like Representation of 3D Skeleton Sequences Sedmidubsky, Jan Budikova, Petra Dohnal, Vlastislav Zezula, Pavel Advances in Information Retrieval Article There is a growing amount of human motion data captured as a continuous 3D skeleton sequence without any information about its semantic partitioning. To make such unsegmented and unlabeled data efficiently accessible, we propose to transform them into a text-like representation and employ well-known text retrieval models. Specifically, we partition each motion synthetically into a sequence of short segments and quantize the segments into motion words, i.e. compact features with similar characteristics as words in text documents. We introduce several quantization techniques for building motion-word vocabularies and propose application-independent criteria for assessing the vocabulary quality. We verify these criteria on two real-life application scenarios. 2020-03-17 /pmc/articles/PMC7148217/ http://dx.doi.org/10.1007/978-3-030-45439-5_35 Text en © Springer Nature Switzerland AG 2020 This article is made available via the PMC Open Access Subset for unrestricted research re-use and secondary analysis in any form or by any means with acknowledgement of the original source. These permissions are granted for the duration of the World Health Organization (WHO) declaration of COVID-19 as a global pandemic.
spellingShingle Article
Sedmidubsky, Jan
Budikova, Petra
Dohnal, Vlastislav
Zezula, Pavel
Motion Words: A Text-Like Representation of 3D Skeleton Sequences
title Motion Words: A Text-Like Representation of 3D Skeleton Sequences
title_full Motion Words: A Text-Like Representation of 3D Skeleton Sequences
title_fullStr Motion Words: A Text-Like Representation of 3D Skeleton Sequences
title_full_unstemmed Motion Words: A Text-Like Representation of 3D Skeleton Sequences
title_short Motion Words: A Text-Like Representation of 3D Skeleton Sequences
title_sort motion words: a text-like representation of 3d skeleton sequences
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7148217/
http://dx.doi.org/10.1007/978-3-030-45439-5_35
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