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Usability Issues of Clinical and Research Applications of Virtual Reality in Older People: A Systematic Review

Aging is a condition that may be characterized by a decline in physical, sensory, and mental capacities, while increased morbidity and multimorbidity may be associated with disability. A wide range of clinical conditions (e.g., frailty, mild cognitive impairment, metabolic syndrome) and age-related...

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Autores principales: Tuena, Cosimo, Pedroli, Elisa, Trimarchi, Pietro Davide, Gallucci, Alessia, Chiappini, Mattia, Goulene, Karine, Gaggioli, Andrea, Riva, Giuseppe, Lattanzio, Fabrizia, Giunco, Fabrizio, Stramba-Badiale, Marco
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7156831/
https://www.ncbi.nlm.nih.gov/pubmed/32322194
http://dx.doi.org/10.3389/fnhum.2020.00093
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author Tuena, Cosimo
Pedroli, Elisa
Trimarchi, Pietro Davide
Gallucci, Alessia
Chiappini, Mattia
Goulene, Karine
Gaggioli, Andrea
Riva, Giuseppe
Lattanzio, Fabrizia
Giunco, Fabrizio
Stramba-Badiale, Marco
author_facet Tuena, Cosimo
Pedroli, Elisa
Trimarchi, Pietro Davide
Gallucci, Alessia
Chiappini, Mattia
Goulene, Karine
Gaggioli, Andrea
Riva, Giuseppe
Lattanzio, Fabrizia
Giunco, Fabrizio
Stramba-Badiale, Marco
author_sort Tuena, Cosimo
collection PubMed
description Aging is a condition that may be characterized by a decline in physical, sensory, and mental capacities, while increased morbidity and multimorbidity may be associated with disability. A wide range of clinical conditions (e.g., frailty, mild cognitive impairment, metabolic syndrome) and age-related diseases (e.g., Alzheimer's and Parkinson's disease, cancer, sarcopenia, cardiovascular and respiratory diseases) affect older people. Virtual reality (VR) is a novel and promising tool for assessment and rehabilitation in older people. Usability is a crucial factor that must be considered when designing virtual systems for medicine. We conducted a systematic review with Preferred Reporting Items for Systematic reviews and Meta-analysis (PRISMA) guidelines concerning the usability of VR clinical systems in aging and provided suggestions to structure usability piloting. Findings show that different populations of older people have been recruited to mainly assess usability of non-immersive VR, with particular attention paid to motor/physical rehabilitation. Mixed approach (qualitative and quantitative tools together) is the preferred methodology; technology acceptance models are the most applied theoretical frameworks, however senior adapted models are the best within this context. Despite minor interaction issues and bugs, virtual systems are rated as usable and feasible. We encourage usability and user experience pilot studies to ameliorate interaction and improve acceptance and use of VR clinical applications in older people with the aid of suggestions (VR-USOP) provided by our analysis.
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spelling pubmed-71568312020-04-22 Usability Issues of Clinical and Research Applications of Virtual Reality in Older People: A Systematic Review Tuena, Cosimo Pedroli, Elisa Trimarchi, Pietro Davide Gallucci, Alessia Chiappini, Mattia Goulene, Karine Gaggioli, Andrea Riva, Giuseppe Lattanzio, Fabrizia Giunco, Fabrizio Stramba-Badiale, Marco Front Hum Neurosci Human Neuroscience Aging is a condition that may be characterized by a decline in physical, sensory, and mental capacities, while increased morbidity and multimorbidity may be associated with disability. A wide range of clinical conditions (e.g., frailty, mild cognitive impairment, metabolic syndrome) and age-related diseases (e.g., Alzheimer's and Parkinson's disease, cancer, sarcopenia, cardiovascular and respiratory diseases) affect older people. Virtual reality (VR) is a novel and promising tool for assessment and rehabilitation in older people. Usability is a crucial factor that must be considered when designing virtual systems for medicine. We conducted a systematic review with Preferred Reporting Items for Systematic reviews and Meta-analysis (PRISMA) guidelines concerning the usability of VR clinical systems in aging and provided suggestions to structure usability piloting. Findings show that different populations of older people have been recruited to mainly assess usability of non-immersive VR, with particular attention paid to motor/physical rehabilitation. Mixed approach (qualitative and quantitative tools together) is the preferred methodology; technology acceptance models are the most applied theoretical frameworks, however senior adapted models are the best within this context. Despite minor interaction issues and bugs, virtual systems are rated as usable and feasible. We encourage usability and user experience pilot studies to ameliorate interaction and improve acceptance and use of VR clinical applications in older people with the aid of suggestions (VR-USOP) provided by our analysis. Frontiers Media S.A. 2020-04-08 /pmc/articles/PMC7156831/ /pubmed/32322194 http://dx.doi.org/10.3389/fnhum.2020.00093 Text en Copyright © 2020 Tuena, Pedroli, Trimarchi, Gallucci, Chiappini, Goulene, Gaggioli, Riva, Lattanzio, Giunco and Stramba-Badiale. http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Human Neuroscience
Tuena, Cosimo
Pedroli, Elisa
Trimarchi, Pietro Davide
Gallucci, Alessia
Chiappini, Mattia
Goulene, Karine
Gaggioli, Andrea
Riva, Giuseppe
Lattanzio, Fabrizia
Giunco, Fabrizio
Stramba-Badiale, Marco
Usability Issues of Clinical and Research Applications of Virtual Reality in Older People: A Systematic Review
title Usability Issues of Clinical and Research Applications of Virtual Reality in Older People: A Systematic Review
title_full Usability Issues of Clinical and Research Applications of Virtual Reality in Older People: A Systematic Review
title_fullStr Usability Issues of Clinical and Research Applications of Virtual Reality in Older People: A Systematic Review
title_full_unstemmed Usability Issues of Clinical and Research Applications of Virtual Reality in Older People: A Systematic Review
title_short Usability Issues of Clinical and Research Applications of Virtual Reality in Older People: A Systematic Review
title_sort usability issues of clinical and research applications of virtual reality in older people: a systematic review
topic Human Neuroscience
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7156831/
https://www.ncbi.nlm.nih.gov/pubmed/32322194
http://dx.doi.org/10.3389/fnhum.2020.00093
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