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The Effect of Narrative on Physical Activity via Immersion During Active Video Game Play in Children: Mediation Analysis
BACKGROUND: Active video games (AVGs) can increase physical activity (PA) and help produce higher physiological expenditure. Animated narrative videos (NVs) possess unique immersive and motivational properties. When added to AVGs, they have been found to increase moderate-to-vigorous physical activi...
Autores principales: | Sousa, Caio Victor, Fernandez, Austin, Hwang, Jungyun, Lu, Amy Shirong |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
JMIR Publications
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7157497/ https://www.ncbi.nlm.nih.gov/pubmed/32229466 http://dx.doi.org/10.2196/17994 |
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