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Modeling Behavioral Response to Vaccination Using Public Goods Game

Epidemics of infectious disease can be traced back to the early days of mankind. Only in the last two centuries vaccination has become a viable strategy to prevent such epidemics. In addition to the clinical efficacy of this strategy, the behavior and public attitudes affect the success of vaccines....

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Detalles Bibliográficos
Formato: Online Artículo Texto
Lenguaje:English
Publicado: IEEE 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7176036/
https://www.ncbi.nlm.nih.gov/pubmed/32391406
http://dx.doi.org/10.1109/TCSS.2019.2896227
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description Epidemics of infectious disease can be traced back to the early days of mankind. Only in the last two centuries vaccination has become a viable strategy to prevent such epidemics. In addition to the clinical efficacy of this strategy, the behavior and public attitudes affect the success of vaccines. This paper describes modeling the efficacy of vaccination considering the cost and benefit of vaccination to individual players. The model is based on the public goods game and is presented as a spatial game on a lattice. Using this model, individuals can contribute to the public health by paying the cost of vaccination or choose to be protected by the public who is vaccinated rather than pay the cost and share the risk of vaccination. Thus, in this model individuals can choose to stay susceptible, can become infected, or choose to vaccinate once in each episode. This paper presents the behavioral changes of the population and the cost to the society as a function of the cost of vaccines, cost of being infected, and the “fear factor” created by the public media.
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spelling pubmed-71760362020-05-07 Modeling Behavioral Response to Vaccination Using Public Goods Game IEEE Trans Comput Soc Syst Article Epidemics of infectious disease can be traced back to the early days of mankind. Only in the last two centuries vaccination has become a viable strategy to prevent such epidemics. In addition to the clinical efficacy of this strategy, the behavior and public attitudes affect the success of vaccines. This paper describes modeling the efficacy of vaccination considering the cost and benefit of vaccination to individual players. The model is based on the public goods game and is presented as a spatial game on a lattice. Using this model, individuals can contribute to the public health by paying the cost of vaccination or choose to be protected by the public who is vaccinated rather than pay the cost and share the risk of vaccination. Thus, in this model individuals can choose to stay susceptible, can become infected, or choose to vaccinate once in each episode. This paper presents the behavioral changes of the population and the cost to the society as a function of the cost of vaccines, cost of being infected, and the “fear factor” created by the public media. IEEE 2019-03-07 /pmc/articles/PMC7176036/ /pubmed/32391406 http://dx.doi.org/10.1109/TCSS.2019.2896227 Text en https://creativecommons.org/licenses/by/4.0/ This work is licensed under a Creative Commons Attribution 4.0 License. For more information, see https://creativecommons.org/licenses/by/4.0/
spellingShingle Article
Modeling Behavioral Response to Vaccination Using Public Goods Game
title Modeling Behavioral Response to Vaccination Using Public Goods Game
title_full Modeling Behavioral Response to Vaccination Using Public Goods Game
title_fullStr Modeling Behavioral Response to Vaccination Using Public Goods Game
title_full_unstemmed Modeling Behavioral Response to Vaccination Using Public Goods Game
title_short Modeling Behavioral Response to Vaccination Using Public Goods Game
title_sort modeling behavioral response to vaccination using public goods game
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7176036/
https://www.ncbi.nlm.nih.gov/pubmed/32391406
http://dx.doi.org/10.1109/TCSS.2019.2896227
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