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AI for Ancient Games: Report on the Digital Ludeme Project

This report summarises the Digital Ludeme Project, a recently launched 5-year research project being conducted at Maastricht University. This computational study of the world’s traditional strategy games seeks to improve our understanding of early games, their development, and their role in the spre...

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Detalles Bibliográficos
Autor principal: Browne, Cameron
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer Berlin Heidelberg 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7194251/
https://www.ncbi.nlm.nih.gov/pubmed/32382215
http://dx.doi.org/10.1007/s13218-019-00600-6
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author Browne, Cameron
author_facet Browne, Cameron
author_sort Browne, Cameron
collection PubMed
description This report summarises the Digital Ludeme Project, a recently launched 5-year research project being conducted at Maastricht University. This computational study of the world’s traditional strategy games seeks to improve our understanding of early games, their development, and their role in the spread of related mathematical ideas throughout recorded human history.
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spelling pubmed-71942512020-05-05 AI for Ancient Games: Report on the Digital Ludeme Project Browne, Cameron Kunstliche Intell (Oldenbourg) Project Report This report summarises the Digital Ludeme Project, a recently launched 5-year research project being conducted at Maastricht University. This computational study of the world’s traditional strategy games seeks to improve our understanding of early games, their development, and their role in the spread of related mathematical ideas throughout recorded human history. Springer Berlin Heidelberg 2019-07-01 2020 /pmc/articles/PMC7194251/ /pubmed/32382215 http://dx.doi.org/10.1007/s13218-019-00600-6 Text en © The Author(s) 2019 Open AccessThis article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made.
spellingShingle Project Report
Browne, Cameron
AI for Ancient Games: Report on the Digital Ludeme Project
title AI for Ancient Games: Report on the Digital Ludeme Project
title_full AI for Ancient Games: Report on the Digital Ludeme Project
title_fullStr AI for Ancient Games: Report on the Digital Ludeme Project
title_full_unstemmed AI for Ancient Games: Report on the Digital Ludeme Project
title_short AI for Ancient Games: Report on the Digital Ludeme Project
title_sort ai for ancient games: report on the digital ludeme project
topic Project Report
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7194251/
https://www.ncbi.nlm.nih.gov/pubmed/32382215
http://dx.doi.org/10.1007/s13218-019-00600-6
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