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AI for Ancient Games: Report on the Digital Ludeme Project
This report summarises the Digital Ludeme Project, a recently launched 5-year research project being conducted at Maastricht University. This computational study of the world’s traditional strategy games seeks to improve our understanding of early games, their development, and their role in the spre...
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer Berlin Heidelberg
2019
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7194251/ https://www.ncbi.nlm.nih.gov/pubmed/32382215 http://dx.doi.org/10.1007/s13218-019-00600-6 |
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author | Browne, Cameron |
author_facet | Browne, Cameron |
author_sort | Browne, Cameron |
collection | PubMed |
description | This report summarises the Digital Ludeme Project, a recently launched 5-year research project being conducted at Maastricht University. This computational study of the world’s traditional strategy games seeks to improve our understanding of early games, their development, and their role in the spread of related mathematical ideas throughout recorded human history. |
format | Online Article Text |
id | pubmed-7194251 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2019 |
publisher | Springer Berlin Heidelberg |
record_format | MEDLINE/PubMed |
spelling | pubmed-71942512020-05-05 AI for Ancient Games: Report on the Digital Ludeme Project Browne, Cameron Kunstliche Intell (Oldenbourg) Project Report This report summarises the Digital Ludeme Project, a recently launched 5-year research project being conducted at Maastricht University. This computational study of the world’s traditional strategy games seeks to improve our understanding of early games, their development, and their role in the spread of related mathematical ideas throughout recorded human history. Springer Berlin Heidelberg 2019-07-01 2020 /pmc/articles/PMC7194251/ /pubmed/32382215 http://dx.doi.org/10.1007/s13218-019-00600-6 Text en © The Author(s) 2019 Open AccessThis article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. |
spellingShingle | Project Report Browne, Cameron AI for Ancient Games: Report on the Digital Ludeme Project |
title | AI for Ancient Games: Report on the Digital Ludeme Project |
title_full | AI for Ancient Games: Report on the Digital Ludeme Project |
title_fullStr | AI for Ancient Games: Report on the Digital Ludeme Project |
title_full_unstemmed | AI for Ancient Games: Report on the Digital Ludeme Project |
title_short | AI for Ancient Games: Report on the Digital Ludeme Project |
title_sort | ai for ancient games: report on the digital ludeme project |
topic | Project Report |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7194251/ https://www.ncbi.nlm.nih.gov/pubmed/32382215 http://dx.doi.org/10.1007/s13218-019-00600-6 |
work_keys_str_mv | AT brownecameron aiforancientgamesreportonthedigitalludemeproject |