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A Pre-Trained Fuzzy Reinforcement Learning Method for the Pursuing Satellite in a One-to-One Game in Space
In order to help the pursuer find its advantaged control policy in a one-to-one game in space, this paper proposes an innovative pre-trained fuzzy reinforcement learning algorithm, which is conducted in the x, y, and z channels separately. Compared with the previous algorithms applied in ground game...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7218890/ https://www.ncbi.nlm.nih.gov/pubmed/32316134 http://dx.doi.org/10.3390/s20082253 |
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author | Wang, Xiao Shi, Peng Zhao, Yushan Sun, Yue |
author_facet | Wang, Xiao Shi, Peng Zhao, Yushan Sun, Yue |
author_sort | Wang, Xiao |
collection | PubMed |
description | In order to help the pursuer find its advantaged control policy in a one-to-one game in space, this paper proposes an innovative pre-trained fuzzy reinforcement learning algorithm, which is conducted in the x, y, and z channels separately. Compared with the previous algorithms applied in ground games, this is the first time reinforcement learning has been introduced to help the pursuer in space optimize its control policy. The known part of the environment is utilized to help the pursuer pre-train its consequent set before learning. An actor-critic framework is built in each moving channel of the pursuer. The consequent set of the pursuer is updated through the gradient descent method in fuzzy inference systems. The numerical experimental results validate the effectiveness of the proposed algorithm in improving the game ability of the pursuer. |
format | Online Article Text |
id | pubmed-7218890 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2020 |
publisher | MDPI |
record_format | MEDLINE/PubMed |
spelling | pubmed-72188902020-05-22 A Pre-Trained Fuzzy Reinforcement Learning Method for the Pursuing Satellite in a One-to-One Game in Space Wang, Xiao Shi, Peng Zhao, Yushan Sun, Yue Sensors (Basel) Article In order to help the pursuer find its advantaged control policy in a one-to-one game in space, this paper proposes an innovative pre-trained fuzzy reinforcement learning algorithm, which is conducted in the x, y, and z channels separately. Compared with the previous algorithms applied in ground games, this is the first time reinforcement learning has been introduced to help the pursuer in space optimize its control policy. The known part of the environment is utilized to help the pursuer pre-train its consequent set before learning. An actor-critic framework is built in each moving channel of the pursuer. The consequent set of the pursuer is updated through the gradient descent method in fuzzy inference systems. The numerical experimental results validate the effectiveness of the proposed algorithm in improving the game ability of the pursuer. MDPI 2020-04-16 /pmc/articles/PMC7218890/ /pubmed/32316134 http://dx.doi.org/10.3390/s20082253 Text en © 2020 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/). |
spellingShingle | Article Wang, Xiao Shi, Peng Zhao, Yushan Sun, Yue A Pre-Trained Fuzzy Reinforcement Learning Method for the Pursuing Satellite in a One-to-One Game in Space |
title | A Pre-Trained Fuzzy Reinforcement Learning Method for the Pursuing Satellite in a One-to-One Game in Space |
title_full | A Pre-Trained Fuzzy Reinforcement Learning Method for the Pursuing Satellite in a One-to-One Game in Space |
title_fullStr | A Pre-Trained Fuzzy Reinforcement Learning Method for the Pursuing Satellite in a One-to-One Game in Space |
title_full_unstemmed | A Pre-Trained Fuzzy Reinforcement Learning Method for the Pursuing Satellite in a One-to-One Game in Space |
title_short | A Pre-Trained Fuzzy Reinforcement Learning Method for the Pursuing Satellite in a One-to-One Game in Space |
title_sort | pre-trained fuzzy reinforcement learning method for the pursuing satellite in a one-to-one game in space |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7218890/ https://www.ncbi.nlm.nih.gov/pubmed/32316134 http://dx.doi.org/10.3390/s20082253 |
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