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Disproportionate positive feedback facilitates sense of agency and performance for a reaching movement task with a virtual hand
This study investigated the generalized effects of positive feedback (PF) versus negative feedback (NF) during training on performance and sense of agency for a reach-to-touch task with a virtual hand. Virtual reality (VR) is increasingly employed for rehabilitation after neuromuscular traumas such...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7239468/ https://www.ncbi.nlm.nih.gov/pubmed/32433665 http://dx.doi.org/10.1371/journal.pone.0233175 |
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author | Nataraj, Raviraj Hollinger, David Liu, Mingxiao Shah, Aniket |
author_facet | Nataraj, Raviraj Hollinger, David Liu, Mingxiao Shah, Aniket |
author_sort | Nataraj, Raviraj |
collection | PubMed |
description | This study investigated the generalized effects of positive feedback (PF) versus negative feedback (NF) during training on performance and sense of agency for a reach-to-touch task with a virtual hand. Virtual reality (VR) is increasingly employed for rehabilitation after neuromuscular traumas such as stroke and spinal cord injury. However, VR methods still need to be optimized for greater effectiveness and engagement to increase rates of clinical retention. In this study, we observed that training with disproportionate PF subsequently produced greater reaching performance (minimizing path length) and greater agency (perception of control) than with disproportionate NF. During PF training, there was also progressive increase in agency, but conversely a decrease in performance. Thus, the increase in performance after training may not be due to positively bolstered learning, but rather priming higher confidence reflected in greater agency. Agency was positively measured as compression in perceived time-intervals between the action of touch to a sound consequence, as standard with intentional binding paradigms. Positive feedback desirably increased agency (~180 msec) and reduced path length (1.8 cm) compared to negative feedback, which itself showed insignificant, or neutral, effects. Future investigations into optimizing virtual reality paradigms for neuromotor rehabilitation should consider agency as a driving factor for performance. These studies may serve to optimize how feedback is better presented with performance results for complex motor learning. Investigators should also ponder how personal characteristics, both cognitive and physical, may further affect sensitivity to feedback and the rate of neuromotor rehabilitation. |
format | Online Article Text |
id | pubmed-7239468 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2020 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-72394682020-06-08 Disproportionate positive feedback facilitates sense of agency and performance for a reaching movement task with a virtual hand Nataraj, Raviraj Hollinger, David Liu, Mingxiao Shah, Aniket PLoS One Research Article This study investigated the generalized effects of positive feedback (PF) versus negative feedback (NF) during training on performance and sense of agency for a reach-to-touch task with a virtual hand. Virtual reality (VR) is increasingly employed for rehabilitation after neuromuscular traumas such as stroke and spinal cord injury. However, VR methods still need to be optimized for greater effectiveness and engagement to increase rates of clinical retention. In this study, we observed that training with disproportionate PF subsequently produced greater reaching performance (minimizing path length) and greater agency (perception of control) than with disproportionate NF. During PF training, there was also progressive increase in agency, but conversely a decrease in performance. Thus, the increase in performance after training may not be due to positively bolstered learning, but rather priming higher confidence reflected in greater agency. Agency was positively measured as compression in perceived time-intervals between the action of touch to a sound consequence, as standard with intentional binding paradigms. Positive feedback desirably increased agency (~180 msec) and reduced path length (1.8 cm) compared to negative feedback, which itself showed insignificant, or neutral, effects. Future investigations into optimizing virtual reality paradigms for neuromotor rehabilitation should consider agency as a driving factor for performance. These studies may serve to optimize how feedback is better presented with performance results for complex motor learning. Investigators should also ponder how personal characteristics, both cognitive and physical, may further affect sensitivity to feedback and the rate of neuromotor rehabilitation. Public Library of Science 2020-05-20 /pmc/articles/PMC7239468/ /pubmed/32433665 http://dx.doi.org/10.1371/journal.pone.0233175 Text en © 2020 Nataraj et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
spellingShingle | Research Article Nataraj, Raviraj Hollinger, David Liu, Mingxiao Shah, Aniket Disproportionate positive feedback facilitates sense of agency and performance for a reaching movement task with a virtual hand |
title | Disproportionate positive feedback facilitates sense of agency and performance for a reaching movement task with a virtual hand |
title_full | Disproportionate positive feedback facilitates sense of agency and performance for a reaching movement task with a virtual hand |
title_fullStr | Disproportionate positive feedback facilitates sense of agency and performance for a reaching movement task with a virtual hand |
title_full_unstemmed | Disproportionate positive feedback facilitates sense of agency and performance for a reaching movement task with a virtual hand |
title_short | Disproportionate positive feedback facilitates sense of agency and performance for a reaching movement task with a virtual hand |
title_sort | disproportionate positive feedback facilitates sense of agency and performance for a reaching movement task with a virtual hand |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7239468/ https://www.ncbi.nlm.nih.gov/pubmed/32433665 http://dx.doi.org/10.1371/journal.pone.0233175 |
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