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Digital Gamification to Enhance Vaccine Knowledge and Uptake: Scoping Review

BACKGROUND: Vaccine hesitancy is a growing threat to population health, and effective interventions are needed to reduce its frequency. Digital gamification is a promising new approach to tackle this public health issue. OBJECTIVE: The purpose of this scoping review was to assess the amount and qual...

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Detalles Bibliográficos
Autores principales: Montagni, Ilaria, Mabchour, Inass, Tzourio, Christophe
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7265110/
https://www.ncbi.nlm.nih.gov/pubmed/32348271
http://dx.doi.org/10.2196/16983