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Digital Gamification to Enhance Vaccine Knowledge and Uptake: Scoping Review
BACKGROUND: Vaccine hesitancy is a growing threat to population health, and effective interventions are needed to reduce its frequency. Digital gamification is a promising new approach to tackle this public health issue. OBJECTIVE: The purpose of this scoping review was to assess the amount and qual...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
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JMIR Publications
2020
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Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7265110/ https://www.ncbi.nlm.nih.gov/pubmed/32348271 http://dx.doi.org/10.2196/16983 |