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Implementing Multiparty Session Types in Rust
Multiparty Session Types (MPST) is a typing discipline for distributed protocols, which ensures communication safety and deadlock-freedom for more than two participants. This paper reports on our research project, implementing multiparty session types in Rust. Current Rust implementations of session...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7282848/ http://dx.doi.org/10.1007/978-3-030-50029-0_8 |
Sumario: | Multiparty Session Types (MPST) is a typing discipline for distributed protocols, which ensures communication safety and deadlock-freedom for more than two participants. This paper reports on our research project, implementing multiparty session types in Rust. Current Rust implementations of session types are limited to binary (two-party communications). We extend an existing library for binary session types to MPST. We have implemented a simplified Amazon Prime Video Streaming protocol using our library for both shared and distributed communication transports. |
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