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Validity of a Fully-Immersive VR-Based Version of the Box and Blocks Test for Upper Limb Function Assessment in Parkinson’s Disease †
In recent decades, gaming technology has been accepted as a feasible method for complementing traditional clinical practice, especially in neurorehabilitation; however, the viability of using 3D Virtual Reality (VR) for the assessment of upper limb motor function has not been fully explored. For tha...
Autores principales: | Oña, Edwin Daniel, Jardón, Alberto, Cuesta-Gómez, Alicia, Sánchez-Herrera-Baeza, Patricia, Cano-de-la-Cuerda, Roberto, Balaguer, Carlos |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7285781/ https://www.ncbi.nlm.nih.gov/pubmed/32414177 http://dx.doi.org/10.3390/s20102773 |
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