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Cast Shadow Generation Using Generative Adversarial Networks

We propose a computer graphics pipeline for 3D rendered cast shadow generation using generative adversarial networks (GANs). This work is inspired by the existing regression models as well as other convolutional neural networks such as the U-Net architectures which can be geared to produce believabl...

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Autores principales: Taif, Khasrouf, Ugail, Hassan, Mehmood, Irfan
Formato: Online Artículo Texto
Lenguaje:English
Publicado: 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7302543/
http://dx.doi.org/10.1007/978-3-030-50426-7_36
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author Taif, Khasrouf
Ugail, Hassan
Mehmood, Irfan
author_facet Taif, Khasrouf
Ugail, Hassan
Mehmood, Irfan
author_sort Taif, Khasrouf
collection PubMed
description We propose a computer graphics pipeline for 3D rendered cast shadow generation using generative adversarial networks (GANs). This work is inspired by the existing regression models as well as other convolutional neural networks such as the U-Net architectures which can be geared to produce believable global illumination effects. Here, we use a semi-supervised GANs model comprising of a PatchGAN and a conditional GAN which is then complemented by a U-Net structure. We have adopted this structure because of its training ability and the quality of the results that come forth. Unlike other forms of GANs, the chosen implementation utilises colour labels to generate believable visual coherence. We carried forth a series of experiments, through laboratory generated image sets, to explore the extent at which colour can create the correct shadows for a variety of 3D shadowed and un-shadowed images. Once an optimised model is achieved, we then apply high resolution image mappings to enhance the quality of the final render. As a result, we have established that the chosen GANs model can produce believable outputs with the correct cast shadows with plausible scores on PSNR and SSIM similarity index metrices.
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spelling pubmed-73025432020-06-19 Cast Shadow Generation Using Generative Adversarial Networks Taif, Khasrouf Ugail, Hassan Mehmood, Irfan Computational Science – ICCS 2020 Article We propose a computer graphics pipeline for 3D rendered cast shadow generation using generative adversarial networks (GANs). This work is inspired by the existing regression models as well as other convolutional neural networks such as the U-Net architectures which can be geared to produce believable global illumination effects. Here, we use a semi-supervised GANs model comprising of a PatchGAN and a conditional GAN which is then complemented by a U-Net structure. We have adopted this structure because of its training ability and the quality of the results that come forth. Unlike other forms of GANs, the chosen implementation utilises colour labels to generate believable visual coherence. We carried forth a series of experiments, through laboratory generated image sets, to explore the extent at which colour can create the correct shadows for a variety of 3D shadowed and un-shadowed images. Once an optimised model is achieved, we then apply high resolution image mappings to enhance the quality of the final render. As a result, we have established that the chosen GANs model can produce believable outputs with the correct cast shadows with plausible scores on PSNR and SSIM similarity index metrices. 2020-05-25 /pmc/articles/PMC7302543/ http://dx.doi.org/10.1007/978-3-030-50426-7_36 Text en © Springer Nature Switzerland AG 2020 This article is made available via the PMC Open Access Subset for unrestricted research re-use and secondary analysis in any form or by any means with acknowledgement of the original source. These permissions are granted for the duration of the World Health Organization (WHO) declaration of COVID-19 as a global pandemic.
spellingShingle Article
Taif, Khasrouf
Ugail, Hassan
Mehmood, Irfan
Cast Shadow Generation Using Generative Adversarial Networks
title Cast Shadow Generation Using Generative Adversarial Networks
title_full Cast Shadow Generation Using Generative Adversarial Networks
title_fullStr Cast Shadow Generation Using Generative Adversarial Networks
title_full_unstemmed Cast Shadow Generation Using Generative Adversarial Networks
title_short Cast Shadow Generation Using Generative Adversarial Networks
title_sort cast shadow generation using generative adversarial networks
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7302543/
http://dx.doi.org/10.1007/978-3-030-50426-7_36
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