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Cast Shadow Generation Using Generative Adversarial Networks
We propose a computer graphics pipeline for 3D rendered cast shadow generation using generative adversarial networks (GANs). This work is inspired by the existing regression models as well as other convolutional neural networks such as the U-Net architectures which can be geared to produce believabl...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7302543/ http://dx.doi.org/10.1007/978-3-030-50426-7_36 |