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Impression Curve as a New Tool in the Study of Visual Diversity of Computer Game Levels for Individual Phases of the Design Process
Impression curve is a widely used method in urban and landscape design to assess visual diversity of the space. In these studies, the method is applied for game level design. The goal of conducted research was the analysis of space perception in successive design phases related to the process of gam...
Autores principales: | Andrzejczak, Jarosław, Osowicz, Marta, Szrajber, Rafał |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7302554/ http://dx.doi.org/10.1007/978-3-030-50426-7_39 |
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