Cargando…

An Object Model and Interaction Method for a Simulated Experience of Pottery on a Potter’s Wheel

This paper introduces an object model and an interaction method for a simulated experience of pottery on a potter’s wheel. Firstly, we propose a layered cylinder model for a 3D object of the pottery on a potter’s wheel. Secondly, we set three kinds of deformation functions to form the object model f...

Descripción completa

Detalles Bibliográficos
Autores principales: Matsumaru, Takafumi, Morikawa, Ami
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7313696/
https://www.ncbi.nlm.nih.gov/pubmed/32486069
http://dx.doi.org/10.3390/s20113091
_version_ 1783549991196819456
author Matsumaru, Takafumi
Morikawa, Ami
author_facet Matsumaru, Takafumi
Morikawa, Ami
author_sort Matsumaru, Takafumi
collection PubMed
description This paper introduces an object model and an interaction method for a simulated experience of pottery on a potter’s wheel. Firstly, we propose a layered cylinder model for a 3D object of the pottery on a potter’s wheel. Secondly, we set three kinds of deformation functions to form the object model from an initial state to a bowl shape: shaping the external surface, forming the inner shape (deepening the opening and widening the opening), and reducing the total height. Next, as for the interaction method between a user and the model, we prepare a simple but similar method for hand-finger operations on pottery on a potter’s wheel, in which the index finger movement takes care of the external surface and the total height, and the thumb movement makes the inner shape. Those are implemented in the three-dimensional aerial image interface (3DAII) developed in our laboratory to build a simulated experience system. We confirm the operation of the proposed object model (layered cylinder model) and the functions of the prepared interaction method (a simple but similar method to actual hand-finger operations) through a preliminary evaluation of participants. The participants were asked to make three kinds of bowl shapes (cylindrical, dome-shaped, and flat-type) and then they answered the survey (maneuverability, visibility, and satisfaction). All participants could make something like three kinds of bowl shapes in less than 30 min from their first touch.
format Online
Article
Text
id pubmed-7313696
institution National Center for Biotechnology Information
language English
publishDate 2020
publisher MDPI
record_format MEDLINE/PubMed
spelling pubmed-73136962020-06-29 An Object Model and Interaction Method for a Simulated Experience of Pottery on a Potter’s Wheel Matsumaru, Takafumi Morikawa, Ami Sensors (Basel) Article This paper introduces an object model and an interaction method for a simulated experience of pottery on a potter’s wheel. Firstly, we propose a layered cylinder model for a 3D object of the pottery on a potter’s wheel. Secondly, we set three kinds of deformation functions to form the object model from an initial state to a bowl shape: shaping the external surface, forming the inner shape (deepening the opening and widening the opening), and reducing the total height. Next, as for the interaction method between a user and the model, we prepare a simple but similar method for hand-finger operations on pottery on a potter’s wheel, in which the index finger movement takes care of the external surface and the total height, and the thumb movement makes the inner shape. Those are implemented in the three-dimensional aerial image interface (3DAII) developed in our laboratory to build a simulated experience system. We confirm the operation of the proposed object model (layered cylinder model) and the functions of the prepared interaction method (a simple but similar method to actual hand-finger operations) through a preliminary evaluation of participants. The participants were asked to make three kinds of bowl shapes (cylindrical, dome-shaped, and flat-type) and then they answered the survey (maneuverability, visibility, and satisfaction). All participants could make something like three kinds of bowl shapes in less than 30 min from their first touch. MDPI 2020-05-29 /pmc/articles/PMC7313696/ /pubmed/32486069 http://dx.doi.org/10.3390/s20113091 Text en © 2020 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Matsumaru, Takafumi
Morikawa, Ami
An Object Model and Interaction Method for a Simulated Experience of Pottery on a Potter’s Wheel
title An Object Model and Interaction Method for a Simulated Experience of Pottery on a Potter’s Wheel
title_full An Object Model and Interaction Method for a Simulated Experience of Pottery on a Potter’s Wheel
title_fullStr An Object Model and Interaction Method for a Simulated Experience of Pottery on a Potter’s Wheel
title_full_unstemmed An Object Model and Interaction Method for a Simulated Experience of Pottery on a Potter’s Wheel
title_short An Object Model and Interaction Method for a Simulated Experience of Pottery on a Potter’s Wheel
title_sort object model and interaction method for a simulated experience of pottery on a potter’s wheel
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7313696/
https://www.ncbi.nlm.nih.gov/pubmed/32486069
http://dx.doi.org/10.3390/s20113091
work_keys_str_mv AT matsumarutakafumi anobjectmodelandinteractionmethodforasimulatedexperienceofpotteryonapotterswheel
AT morikawaami anobjectmodelandinteractionmethodforasimulatedexperienceofpotteryonapotterswheel
AT matsumarutakafumi objectmodelandinteractionmethodforasimulatedexperienceofpotteryonapotterswheel
AT morikawaami objectmodelandinteractionmethodforasimulatedexperienceofpotteryonapotterswheel