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Development and mixed-methods evaluation of an online animation for young people about genome sequencing

Children and young people with rare and inherited diseases will be significant beneficiaries of genome sequencing. However, most educational resources are developed for adults. To address this gap in informational resources, we have co-designed, developed and evaluated an educational resource about...

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Autores principales: Lewis, Celine, Sanderson, Saskia C., Hammond, Jennifer, Hill, Melissa, Searle, Beverly, Hunter, Amy, Patch, Christine, Chitty, Lyn S.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer International Publishing 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7316978/
https://www.ncbi.nlm.nih.gov/pubmed/31896776
http://dx.doi.org/10.1038/s41431-019-0564-5
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author Lewis, Celine
Sanderson, Saskia C.
Hammond, Jennifer
Hill, Melissa
Searle, Beverly
Hunter, Amy
Patch, Christine
Chitty, Lyn S.
author_facet Lewis, Celine
Sanderson, Saskia C.
Hammond, Jennifer
Hill, Melissa
Searle, Beverly
Hunter, Amy
Patch, Christine
Chitty, Lyn S.
author_sort Lewis, Celine
collection PubMed
description Children and young people with rare and inherited diseases will be significant beneficiaries of genome sequencing. However, most educational resources are developed for adults. To address this gap in informational resources, we have co-designed, developed and evaluated an educational resource about genome sequencing for young people. The first animation explains what a genome is, genomic variation and genome sequencing (“My Genome Sequence”: http://bit.ly/mygenomesequence), the second focuses on the limitations and uncertainties of genome sequencing (“My Genome Sequence part 2”: http://bit.ly/mygenomesequence2). In total, 554 school pupils (11–15 years) took part in the quantitative evaluation. Mean objective knowledge increased from before to after watching one or both animations (4.24 vs 7.60 respectively; t = 32.16, p < 0.001). Self-rated awareness and understanding of the words ‘genome’ and ‘genome sequencing’ increased significantly after watching the animation. Most pupils felt they understood the benefits of sequencing after watching one (75.4%) or both animations (76.6%). Only 17.3% felt they understood the limitations and uncertainties after watching the first, however this was higher among those watching both (58.5%, p < 0.001). Twelve young people, 14 parents and 3 health professionals consenting in the 100,000 Genomes Project reported that the animation was clear and engaging, eased concerns about the process and empowered young people to take an active role in decision-making. To increase accessibility, subtitles in other languages could be added, and the script could be made available in a leaflet format for those that do not have internet access. Future research could focus on formally evaluating the animations in a clinical setting.
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spelling pubmed-73169782020-06-30 Development and mixed-methods evaluation of an online animation for young people about genome sequencing Lewis, Celine Sanderson, Saskia C. Hammond, Jennifer Hill, Melissa Searle, Beverly Hunter, Amy Patch, Christine Chitty, Lyn S. Eur J Hum Genet Article Children and young people with rare and inherited diseases will be significant beneficiaries of genome sequencing. However, most educational resources are developed for adults. To address this gap in informational resources, we have co-designed, developed and evaluated an educational resource about genome sequencing for young people. The first animation explains what a genome is, genomic variation and genome sequencing (“My Genome Sequence”: http://bit.ly/mygenomesequence), the second focuses on the limitations and uncertainties of genome sequencing (“My Genome Sequence part 2”: http://bit.ly/mygenomesequence2). In total, 554 school pupils (11–15 years) took part in the quantitative evaluation. Mean objective knowledge increased from before to after watching one or both animations (4.24 vs 7.60 respectively; t = 32.16, p < 0.001). Self-rated awareness and understanding of the words ‘genome’ and ‘genome sequencing’ increased significantly after watching the animation. Most pupils felt they understood the benefits of sequencing after watching one (75.4%) or both animations (76.6%). Only 17.3% felt they understood the limitations and uncertainties after watching the first, however this was higher among those watching both (58.5%, p < 0.001). Twelve young people, 14 parents and 3 health professionals consenting in the 100,000 Genomes Project reported that the animation was clear and engaging, eased concerns about the process and empowered young people to take an active role in decision-making. To increase accessibility, subtitles in other languages could be added, and the script could be made available in a leaflet format for those that do not have internet access. Future research could focus on formally evaluating the animations in a clinical setting. Springer International Publishing 2020-01-02 2020-07 /pmc/articles/PMC7316978/ /pubmed/31896776 http://dx.doi.org/10.1038/s41431-019-0564-5 Text en © The Author(s) 2020 Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons license, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons license and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/.
spellingShingle Article
Lewis, Celine
Sanderson, Saskia C.
Hammond, Jennifer
Hill, Melissa
Searle, Beverly
Hunter, Amy
Patch, Christine
Chitty, Lyn S.
Development and mixed-methods evaluation of an online animation for young people about genome sequencing
title Development and mixed-methods evaluation of an online animation for young people about genome sequencing
title_full Development and mixed-methods evaluation of an online animation for young people about genome sequencing
title_fullStr Development and mixed-methods evaluation of an online animation for young people about genome sequencing
title_full_unstemmed Development and mixed-methods evaluation of an online animation for young people about genome sequencing
title_short Development and mixed-methods evaluation of an online animation for young people about genome sequencing
title_sort development and mixed-methods evaluation of an online animation for young people about genome sequencing
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7316978/
https://www.ncbi.nlm.nih.gov/pubmed/31896776
http://dx.doi.org/10.1038/s41431-019-0564-5
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