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Constructive Hybrid Games

Hybrid games combine discrete, continuous, and adversarial dynamics. Differential game logic ([Image: see text]) enables proving (classical) existence of winning strategies. We introduce constructive differential game logic (CdGL) for hybrid games, where proofs that a player can win the game corresp...

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Detalles Bibliográficos
Autores principales: Bohrer, Brandon, Platzer, André
Formato: Online Artículo Texto
Lenguaje:English
Publicado: 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7324283/
http://dx.doi.org/10.1007/978-3-030-51074-9_26
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author Bohrer, Brandon
Platzer, André
author_facet Bohrer, Brandon
Platzer, André
author_sort Bohrer, Brandon
collection PubMed
description Hybrid games combine discrete, continuous, and adversarial dynamics. Differential game logic ([Image: see text]) enables proving (classical) existence of winning strategies. We introduce constructive differential game logic (CdGL) for hybrid games, where proofs that a player can win the game correspond to computable winning strategies. This constitutes the logical foundation for synthesis of correct control and monitoring code for safety-critical cyber-physical systems. Our contributions include novel semantics as well as soundness and consistency.
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spelling pubmed-73242832020-06-30 Constructive Hybrid Games Bohrer, Brandon Platzer, André Automated Reasoning Article Hybrid games combine discrete, continuous, and adversarial dynamics. Differential game logic ([Image: see text]) enables proving (classical) existence of winning strategies. We introduce constructive differential game logic (CdGL) for hybrid games, where proofs that a player can win the game correspond to computable winning strategies. This constitutes the logical foundation for synthesis of correct control and monitoring code for safety-critical cyber-physical systems. Our contributions include novel semantics as well as soundness and consistency. 2020-05-30 /pmc/articles/PMC7324283/ http://dx.doi.org/10.1007/978-3-030-51074-9_26 Text en © The Author(s) 2020 Open Access This chapter is licensed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made. The images or other third party material in this chapter are included in the chapter's Creative Commons license, unless indicated otherwise in a credit line to the material. If material is not included in the chapter's Creative Commons license and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder.
spellingShingle Article
Bohrer, Brandon
Platzer, André
Constructive Hybrid Games
title Constructive Hybrid Games
title_full Constructive Hybrid Games
title_fullStr Constructive Hybrid Games
title_full_unstemmed Constructive Hybrid Games
title_short Constructive Hybrid Games
title_sort constructive hybrid games
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7324283/
http://dx.doi.org/10.1007/978-3-030-51074-9_26
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