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Confrustion and Gaming While Learning with Erroneous Examples in a Decimals Game
Prior studies have explored the potential of erroneous examples in helping students learn more effectively by correcting errors in solutions to decimal problems. One recent study found that while students experience more confusion and frustration (confrustion) when working with erroneous examples, t...
Autores principales: | Mogessie, Michael, Elizabeth Richey, J., McLaren, Bruce M., Andres-Bray, Juan Miguel L., Baker, Ryan S. |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7334704/ http://dx.doi.org/10.1007/978-3-030-52240-7_38 |
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