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Does behavior simulation based on augmented reality improve moral imagination?
Innovative learning techniques are needed, to match the expectations of the current audience to improve business ethics education for the twenty-first century. One of the innovative technologies which is believed to have a big effect on a bachelor’s degree is augmented reality (AR). Incorporating AR...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer US
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7340771/ https://www.ncbi.nlm.nih.gov/pubmed/32837234 http://dx.doi.org/10.1007/s10639-020-10263-8 |
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author | Sari, Ratna Candra Sholihin, Mahfud Yuniarti, Nurhening Purnama, Ida Ayu Hermawan, Hardika Dwi |
author_facet | Sari, Ratna Candra Sholihin, Mahfud Yuniarti, Nurhening Purnama, Ida Ayu Hermawan, Hardika Dwi |
author_sort | Sari, Ratna Candra |
collection | PubMed |
description | Innovative learning techniques are needed, to match the expectations of the current audience to improve business ethics education for the twenty-first century. One of the innovative technologies which is believed to have a big effect on a bachelor’s degree is augmented reality (AR). Incorporating AR into the modern education system is expected to produce optimal augmentation in the learning and teaching environment. This will have a large impact on increasing students’ moral imagination. This study examines the use of AR-based behavior simulation, as an innovative technique for learning ethics, to improve moral imagination. This study employs a 3 × 2 experiment method, three training modes (AR-based behavioral simulation, paper-based-behavioral simulation, and no training) and two times (time one and time two) between- and within-subject factorial design. The subjects are 147 students on a business ethics course. The result of this study reveals that the use of AR-based behavior simulation can improve moral imagination. |
format | Online Article Text |
id | pubmed-7340771 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2020 |
publisher | Springer US |
record_format | MEDLINE/PubMed |
spelling | pubmed-73407712020-07-08 Does behavior simulation based on augmented reality improve moral imagination? Sari, Ratna Candra Sholihin, Mahfud Yuniarti, Nurhening Purnama, Ida Ayu Hermawan, Hardika Dwi Educ Inf Technol (Dordr) Article Innovative learning techniques are needed, to match the expectations of the current audience to improve business ethics education for the twenty-first century. One of the innovative technologies which is believed to have a big effect on a bachelor’s degree is augmented reality (AR). Incorporating AR into the modern education system is expected to produce optimal augmentation in the learning and teaching environment. This will have a large impact on increasing students’ moral imagination. This study examines the use of AR-based behavior simulation, as an innovative technique for learning ethics, to improve moral imagination. This study employs a 3 × 2 experiment method, three training modes (AR-based behavioral simulation, paper-based-behavioral simulation, and no training) and two times (time one and time two) between- and within-subject factorial design. The subjects are 147 students on a business ethics course. The result of this study reveals that the use of AR-based behavior simulation can improve moral imagination. Springer US 2020-07-08 2021 /pmc/articles/PMC7340771/ /pubmed/32837234 http://dx.doi.org/10.1007/s10639-020-10263-8 Text en © Springer Science+Business Media, LLC, part of Springer Nature 2020 This article is made available via the PMC Open Access Subset for unrestricted research re-use and secondary analysis in any form or by any means with acknowledgement of the original source. These permissions are granted for the duration of the World Health Organization (WHO) declaration of COVID-19 as a global pandemic. |
spellingShingle | Article Sari, Ratna Candra Sholihin, Mahfud Yuniarti, Nurhening Purnama, Ida Ayu Hermawan, Hardika Dwi Does behavior simulation based on augmented reality improve moral imagination? |
title | Does behavior simulation based on augmented reality improve moral imagination? |
title_full | Does behavior simulation based on augmented reality improve moral imagination? |
title_fullStr | Does behavior simulation based on augmented reality improve moral imagination? |
title_full_unstemmed | Does behavior simulation based on augmented reality improve moral imagination? |
title_short | Does behavior simulation based on augmented reality improve moral imagination? |
title_sort | does behavior simulation based on augmented reality improve moral imagination? |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7340771/ https://www.ncbi.nlm.nih.gov/pubmed/32837234 http://dx.doi.org/10.1007/s10639-020-10263-8 |
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