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A Flow-Based Programming Environment for Geometrical Construction

In this article, we show a flow-based programming environment for interactive geometry software. Flow-based programming is one of the programming paradigms. All of the processes and data are represented as nodes, and we connect processes and data with edges. We call the figure with nodes and edges g...

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Detalles Bibliográficos
Autores principales: Nakamura, Kento, Ahara, Kazushi
Formato: Online Artículo Texto
Lenguaje:English
Publicado: 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7340903/
http://dx.doi.org/10.1007/978-3-030-52200-1_42
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author Nakamura, Kento
Ahara, Kazushi
author_facet Nakamura, Kento
Ahara, Kazushi
author_sort Nakamura, Kento
collection PubMed
description In this article, we show a flow-based programming environment for interactive geometry software. Flow-based programming is one of the programming paradigms. All of the processes and data are represented as nodes, and we connect processes and data with edges. We call the figure with nodes and edges graph because the figure looks like a planar graph. There is a lot of software implementing flow-based programming. However, there are few mathematical software based on a flow-based programming environment. So, we develop experimental interactive geometry software to generate kaleidoscope patterns based on flow-based programming. The software shows us some advantages of flow-based programming. First, it is easy to understand the procedure of construction. Second, flow-based programming is flexible. Third, flow-based programming has high extensibility. We seek possibilities of practical use of the geometrical construction software with flow-based programming.
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spelling pubmed-73409032020-07-08 A Flow-Based Programming Environment for Geometrical Construction Nakamura, Kento Ahara, Kazushi Mathematical Software – ICMS 2020 Article In this article, we show a flow-based programming environment for interactive geometry software. Flow-based programming is one of the programming paradigms. All of the processes and data are represented as nodes, and we connect processes and data with edges. We call the figure with nodes and edges graph because the figure looks like a planar graph. There is a lot of software implementing flow-based programming. However, there are few mathematical software based on a flow-based programming environment. So, we develop experimental interactive geometry software to generate kaleidoscope patterns based on flow-based programming. The software shows us some advantages of flow-based programming. First, it is easy to understand the procedure of construction. Second, flow-based programming is flexible. Third, flow-based programming has high extensibility. We seek possibilities of practical use of the geometrical construction software with flow-based programming. 2020-06-06 /pmc/articles/PMC7340903/ http://dx.doi.org/10.1007/978-3-030-52200-1_42 Text en © Springer Nature Switzerland AG 2020 This article is made available via the PMC Open Access Subset for unrestricted research re-use and secondary analysis in any form or by any means with acknowledgement of the original source. These permissions are granted for the duration of the World Health Organization (WHO) declaration of COVID-19 as a global pandemic.
spellingShingle Article
Nakamura, Kento
Ahara, Kazushi
A Flow-Based Programming Environment for Geometrical Construction
title A Flow-Based Programming Environment for Geometrical Construction
title_full A Flow-Based Programming Environment for Geometrical Construction
title_fullStr A Flow-Based Programming Environment for Geometrical Construction
title_full_unstemmed A Flow-Based Programming Environment for Geometrical Construction
title_short A Flow-Based Programming Environment for Geometrical Construction
title_sort flow-based programming environment for geometrical construction
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7340903/
http://dx.doi.org/10.1007/978-3-030-52200-1_42
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