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Widest Paths and Global Propagation in Bounded Value Iteration for Stochastic Games
Solving stochastic games with the reachability objective is a fundamental problem, especially in quantitative verification and synthesis. For this purpose, bounded value iteration (BVI) attracts attention as an efficient iterative method. However, BVI’s performance is often impeded by costly end com...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7363239/ http://dx.doi.org/10.1007/978-3-030-53291-8_19 |
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author | Phalakarn, Kittiphon Takisaka, Toru Haas, Thomas Hasuo, Ichiro |
author_facet | Phalakarn, Kittiphon Takisaka, Toru Haas, Thomas Hasuo, Ichiro |
author_sort | Phalakarn, Kittiphon |
collection | PubMed |
description | Solving stochastic games with the reachability objective is a fundamental problem, especially in quantitative verification and synthesis. For this purpose, bounded value iteration (BVI) attracts attention as an efficient iterative method. However, BVI’s performance is often impeded by costly end component (EC) computation that is needed to ensure convergence. Our contribution is a novel BVI algorithm that conducts, in addition to local propagation by the Bellman update that is typical of BVI, global propagation of upper bounds that is not hindered by ECs. To conduct global propagation in a computationally tractable manner, we construct a weighted graph and solve the widest path problem in it. Our experiments show the algorithm’s performance advantage over the previous BVI algorithms that rely on EC computation. |
format | Online Article Text |
id | pubmed-7363239 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2020 |
record_format | MEDLINE/PubMed |
spelling | pubmed-73632392020-07-16 Widest Paths and Global Propagation in Bounded Value Iteration for Stochastic Games Phalakarn, Kittiphon Takisaka, Toru Haas, Thomas Hasuo, Ichiro Computer Aided Verification Article Solving stochastic games with the reachability objective is a fundamental problem, especially in quantitative verification and synthesis. For this purpose, bounded value iteration (BVI) attracts attention as an efficient iterative method. However, BVI’s performance is often impeded by costly end component (EC) computation that is needed to ensure convergence. Our contribution is a novel BVI algorithm that conducts, in addition to local propagation by the Bellman update that is typical of BVI, global propagation of upper bounds that is not hindered by ECs. To conduct global propagation in a computationally tractable manner, we construct a weighted graph and solve the widest path problem in it. Our experiments show the algorithm’s performance advantage over the previous BVI algorithms that rely on EC computation. 2020-06-16 /pmc/articles/PMC7363239/ http://dx.doi.org/10.1007/978-3-030-53291-8_19 Text en © The Author(s) 2020 Open Access This chapter is licensed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made. The images or other third party material in this chapter are included in the chapter's Creative Commons license, unless indicated otherwise in a credit line to the material. If material is not included in the chapter's Creative Commons license and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. |
spellingShingle | Article Phalakarn, Kittiphon Takisaka, Toru Haas, Thomas Hasuo, Ichiro Widest Paths and Global Propagation in Bounded Value Iteration for Stochastic Games |
title | Widest Paths and Global Propagation in Bounded Value Iteration for Stochastic Games |
title_full | Widest Paths and Global Propagation in Bounded Value Iteration for Stochastic Games |
title_fullStr | Widest Paths and Global Propagation in Bounded Value Iteration for Stochastic Games |
title_full_unstemmed | Widest Paths and Global Propagation in Bounded Value Iteration for Stochastic Games |
title_short | Widest Paths and Global Propagation in Bounded Value Iteration for Stochastic Games |
title_sort | widest paths and global propagation in bounded value iteration for stochastic games |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7363239/ http://dx.doi.org/10.1007/978-3-030-53291-8_19 |
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