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Argumentation, Eureka and emotion: An analysis of group projects in creative design training
Creativity training has been generally based on avoiding critique during idea generation, although benefits of argumentation have been shown during idea selection and elaboration. The research reported here aims to understand how argumentative interactions involving role-play, with subsequent group...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Elsevier Ltd.
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7378484/ https://www.ncbi.nlm.nih.gov/pubmed/32834928 http://dx.doi.org/10.1016/j.lcsi.2020.100436 |
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author | Baker, Michael J. Détienne, Françoise Mougenot, Céline Corvin, Tim Pennington, Miles |
author_facet | Baker, Michael J. Détienne, Françoise Mougenot, Céline Corvin, Tim Pennington, Miles |
author_sort | Baker, Michael J. |
collection | PubMed |
description | Creativity training has been generally based on avoiding critique during idea generation, although benefits of argumentation have been shown during idea selection and elaboration. The research reported here aims to understand how argumentative interactions involving role-play, with subsequent group reflection on them, contribute to collaborative creative design projects. The study was carried within a specialised Masters course at the Royal College of Art (London), organised jointly with Imperial College London, and focuses on analysing group reflection sessions of two groups of students whose on-going project was initially defined as “communication by touch”. Results showed that although students reported difficulties in playing argumentative roles that were not aligned with their personal views, their debates enabled them to arrive at “Eureka!” moments with respect to better grounded and precise definitions of their project concepts. We highlight the complex ways in which emotions circulate with respect to “Eureka!” moments, role-play and grounding. Given differences in ways that groups played out their assigned argumentative roles, we conclude that role play debate and group reflection on it need to be applied and considered as a whole in creative design training. |
format | Online Article Text |
id | pubmed-7378484 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2020 |
publisher | Elsevier Ltd. |
record_format | MEDLINE/PubMed |
spelling | pubmed-73784842020-07-24 Argumentation, Eureka and emotion: An analysis of group projects in creative design training Baker, Michael J. Détienne, Françoise Mougenot, Céline Corvin, Tim Pennington, Miles Learn Cult Soc Interact Article Creativity training has been generally based on avoiding critique during idea generation, although benefits of argumentation have been shown during idea selection and elaboration. The research reported here aims to understand how argumentative interactions involving role-play, with subsequent group reflection on them, contribute to collaborative creative design projects. The study was carried within a specialised Masters course at the Royal College of Art (London), organised jointly with Imperial College London, and focuses on analysing group reflection sessions of two groups of students whose on-going project was initially defined as “communication by touch”. Results showed that although students reported difficulties in playing argumentative roles that were not aligned with their personal views, their debates enabled them to arrive at “Eureka!” moments with respect to better grounded and precise definitions of their project concepts. We highlight the complex ways in which emotions circulate with respect to “Eureka!” moments, role-play and grounding. Given differences in ways that groups played out their assigned argumentative roles, we conclude that role play debate and group reflection on it need to be applied and considered as a whole in creative design training. Elsevier Ltd. 2020-09 2020-07-24 /pmc/articles/PMC7378484/ /pubmed/32834928 http://dx.doi.org/10.1016/j.lcsi.2020.100436 Text en © 2020 Elsevier Ltd. All rights reserved. Since January 2020 Elsevier has created a COVID-19 resource centre with free information in English and Mandarin on the novel coronavirus COVID-19. The COVID-19 resource centre is hosted on Elsevier Connect, the company's public news and information website. Elsevier hereby grants permission to make all its COVID-19-related research that is available on the COVID-19 resource centre - including this research content - immediately available in PubMed Central and other publicly funded repositories, such as the WHO COVID database with rights for unrestricted research re-use and analyses in any form or by any means with acknowledgement of the original source. These permissions are granted for free by Elsevier for as long as the COVID-19 resource centre remains active. |
spellingShingle | Article Baker, Michael J. Détienne, Françoise Mougenot, Céline Corvin, Tim Pennington, Miles Argumentation, Eureka and emotion: An analysis of group projects in creative design training |
title | Argumentation, Eureka and emotion: An analysis of group projects in creative design training |
title_full | Argumentation, Eureka and emotion: An analysis of group projects in creative design training |
title_fullStr | Argumentation, Eureka and emotion: An analysis of group projects in creative design training |
title_full_unstemmed | Argumentation, Eureka and emotion: An analysis of group projects in creative design training |
title_short | Argumentation, Eureka and emotion: An analysis of group projects in creative design training |
title_sort | argumentation, eureka and emotion: an analysis of group projects in creative design training |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7378484/ https://www.ncbi.nlm.nih.gov/pubmed/32834928 http://dx.doi.org/10.1016/j.lcsi.2020.100436 |
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