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A Virtual Reality Platform for Analyzing Remote Archaeological Sites
This paper describes a Virtual Reality (VR) prototype developed to help archaeologists and other stakeholders explore and analyse archaeological data in a more immersive context. We describe a VR reconstruction of Pleito Cave, a fragile world class rock-art site with accessibility limitation. Key st...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Oxford University Press
2019
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7413033/ https://www.ncbi.nlm.nih.gov/pubmed/32801481 http://dx.doi.org/10.1093/iwc/iwz011 |
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author | Cassidy, Brendan Sim, Gavin Wayne Robinson, David Gandy, Devlin |
author_facet | Cassidy, Brendan Sim, Gavin Wayne Robinson, David Gandy, Devlin |
author_sort | Cassidy, Brendan |
collection | PubMed |
description | This paper describes a Virtual Reality (VR) prototype developed to help archaeologists and other stakeholders explore and analyse archaeological data in a more immersive context. We describe a VR reconstruction of Pleito Cave, a fragile world class rock-art site with accessibility limitation. Key stakeholders are identified and a prototype is described that provides a VR platform for visualizing and interacting with complex archaeological data (gathered from techniques such as decorrelation stretch and X-ray fluorescence) virtually ‘in situ’, in a way that would not be possible at the real site. The prototype allows multiple remote users to interact with the cave together remotely providing opportunities for collaborative interpretation and analysis of archaeological data. We also present a survey-based evaluation in which both archaeologists and Native American stakeholders indicate positive responses for measures of both engagement and value. |
format | Online Article Text |
id | pubmed-7413033 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2019 |
publisher | Oxford University Press |
record_format | MEDLINE/PubMed |
spelling | pubmed-74130332020-08-13 A Virtual Reality Platform for Analyzing Remote Archaeological Sites Cassidy, Brendan Sim, Gavin Wayne Robinson, David Gandy, Devlin Interact Comput Article This paper describes a Virtual Reality (VR) prototype developed to help archaeologists and other stakeholders explore and analyse archaeological data in a more immersive context. We describe a VR reconstruction of Pleito Cave, a fragile world class rock-art site with accessibility limitation. Key stakeholders are identified and a prototype is described that provides a VR platform for visualizing and interacting with complex archaeological data (gathered from techniques such as decorrelation stretch and X-ray fluorescence) virtually ‘in situ’, in a way that would not be possible at the real site. The prototype allows multiple remote users to interact with the cave together remotely providing opportunities for collaborative interpretation and analysis of archaeological data. We also present a survey-based evaluation in which both archaeologists and Native American stakeholders indicate positive responses for measures of both engagement and value. Oxford University Press 2019-04-16 2019 /pmc/articles/PMC7413033/ /pubmed/32801481 http://dx.doi.org/10.1093/iwc/iwz011 Text en © The Author(s) 2019 http://creativecommons.org/licenses/by/4.0/ This is an Open Access article distributed under the terms of the Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/) License (http://creativecommons.org/ licenses/by/4.0/), which permits unrestricted reuse, distribution, and reproduction in any medium, provided the original work is properly cited. |
spellingShingle | Article Cassidy, Brendan Sim, Gavin Wayne Robinson, David Gandy, Devlin A Virtual Reality Platform for Analyzing Remote Archaeological Sites |
title | A Virtual Reality Platform for Analyzing Remote Archaeological Sites |
title_full | A Virtual Reality Platform for Analyzing Remote Archaeological Sites |
title_fullStr | A Virtual Reality Platform for Analyzing Remote Archaeological Sites |
title_full_unstemmed | A Virtual Reality Platform for Analyzing Remote Archaeological Sites |
title_short | A Virtual Reality Platform for Analyzing Remote Archaeological Sites |
title_sort | virtual reality platform for analyzing remote archaeological sites |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7413033/ https://www.ncbi.nlm.nih.gov/pubmed/32801481 http://dx.doi.org/10.1093/iwc/iwz011 |
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