Cargando…

A Virtual Reality Platform for Analyzing Remote Archaeological Sites

This paper describes a Virtual Reality (VR) prototype developed to help archaeologists and other stakeholders explore and analyse archaeological data in a more immersive context. We describe a VR reconstruction of Pleito Cave, a fragile world class rock-art site with accessibility limitation. Key st...

Descripción completa

Detalles Bibliográficos
Autores principales: Cassidy, Brendan, Sim, Gavin, Wayne Robinson, David, Gandy, Devlin
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Oxford University Press 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7413033/
https://www.ncbi.nlm.nih.gov/pubmed/32801481
http://dx.doi.org/10.1093/iwc/iwz011
_version_ 1783568725865136128
author Cassidy, Brendan
Sim, Gavin
Wayne Robinson, David
Gandy, Devlin
author_facet Cassidy, Brendan
Sim, Gavin
Wayne Robinson, David
Gandy, Devlin
author_sort Cassidy, Brendan
collection PubMed
description This paper describes a Virtual Reality (VR) prototype developed to help archaeologists and other stakeholders explore and analyse archaeological data in a more immersive context. We describe a VR reconstruction of Pleito Cave, a fragile world class rock-art site with accessibility limitation. Key stakeholders are identified and a prototype is described that provides a VR platform for visualizing and interacting with complex archaeological data (gathered from techniques such as decorrelation stretch and X-ray fluorescence) virtually ‘in situ’, in a way that would not be possible at the real site. The prototype allows multiple remote users to interact with the cave together remotely providing opportunities for collaborative interpretation and analysis of archaeological data. We also present a survey-based evaluation in which both archaeologists and Native American stakeholders indicate positive responses for measures of both engagement and value.
format Online
Article
Text
id pubmed-7413033
institution National Center for Biotechnology Information
language English
publishDate 2019
publisher Oxford University Press
record_format MEDLINE/PubMed
spelling pubmed-74130332020-08-13 A Virtual Reality Platform for Analyzing Remote Archaeological Sites Cassidy, Brendan Sim, Gavin Wayne Robinson, David Gandy, Devlin Interact Comput Article This paper describes a Virtual Reality (VR) prototype developed to help archaeologists and other stakeholders explore and analyse archaeological data in a more immersive context. We describe a VR reconstruction of Pleito Cave, a fragile world class rock-art site with accessibility limitation. Key stakeholders are identified and a prototype is described that provides a VR platform for visualizing and interacting with complex archaeological data (gathered from techniques such as decorrelation stretch and X-ray fluorescence) virtually ‘in situ’, in a way that would not be possible at the real site. The prototype allows multiple remote users to interact with the cave together remotely providing opportunities for collaborative interpretation and analysis of archaeological data. We also present a survey-based evaluation in which both archaeologists and Native American stakeholders indicate positive responses for measures of both engagement and value. Oxford University Press 2019-04-16 2019 /pmc/articles/PMC7413033/ /pubmed/32801481 http://dx.doi.org/10.1093/iwc/iwz011 Text en © The Author(s) 2019 http://creativecommons.org/licenses/by/4.0/ This is an Open Access article distributed under the terms of the Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/) License (http://creativecommons.org/ licenses/by/4.0/), which permits unrestricted reuse, distribution, and reproduction in any medium, provided the original work is properly cited.
spellingShingle Article
Cassidy, Brendan
Sim, Gavin
Wayne Robinson, David
Gandy, Devlin
A Virtual Reality Platform for Analyzing Remote Archaeological Sites
title A Virtual Reality Platform for Analyzing Remote Archaeological Sites
title_full A Virtual Reality Platform for Analyzing Remote Archaeological Sites
title_fullStr A Virtual Reality Platform for Analyzing Remote Archaeological Sites
title_full_unstemmed A Virtual Reality Platform for Analyzing Remote Archaeological Sites
title_short A Virtual Reality Platform for Analyzing Remote Archaeological Sites
title_sort virtual reality platform for analyzing remote archaeological sites
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7413033/
https://www.ncbi.nlm.nih.gov/pubmed/32801481
http://dx.doi.org/10.1093/iwc/iwz011
work_keys_str_mv AT cassidybrendan avirtualrealityplatformforanalyzingremotearchaeologicalsites
AT simgavin avirtualrealityplatformforanalyzingremotearchaeologicalsites
AT waynerobinsondavid avirtualrealityplatformforanalyzingremotearchaeologicalsites
AT gandydevlin avirtualrealityplatformforanalyzingremotearchaeologicalsites
AT cassidybrendan virtualrealityplatformforanalyzingremotearchaeologicalsites
AT simgavin virtualrealityplatformforanalyzingremotearchaeologicalsites
AT waynerobinsondavid virtualrealityplatformforanalyzingremotearchaeologicalsites
AT gandydevlin virtualrealityplatformforanalyzingremotearchaeologicalsites