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A Virtual Reality Platform for Analyzing Remote Archaeological Sites
This paper describes a Virtual Reality (VR) prototype developed to help archaeologists and other stakeholders explore and analyse archaeological data in a more immersive context. We describe a VR reconstruction of Pleito Cave, a fragile world class rock-art site with accessibility limitation. Key st...
Autores principales: | Cassidy, Brendan, Sim, Gavin, Wayne Robinson, David, Gandy, Devlin |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Oxford University Press
2019
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7413033/ https://www.ncbi.nlm.nih.gov/pubmed/32801481 http://dx.doi.org/10.1093/iwc/iwz011 |
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