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The role of perception and action on the use of allocentric information in a large-scale virtual environment
In everyday life, our brain constantly builds spatial representations of the objects surrounding us. Many studies have investigated the nature of these spatial representations. It is well established that we use allocentric information in real-time and memory-guided movements. Most studies relied on...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer Berlin Heidelberg
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7438369/ https://www.ncbi.nlm.nih.gov/pubmed/32500297 http://dx.doi.org/10.1007/s00221-020-05839-2 |
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author | Karimpur, Harun Kurz, Johannes Fiehler, Katja |
author_facet | Karimpur, Harun Kurz, Johannes Fiehler, Katja |
author_sort | Karimpur, Harun |
collection | PubMed |
description | In everyday life, our brain constantly builds spatial representations of the objects surrounding us. Many studies have investigated the nature of these spatial representations. It is well established that we use allocentric information in real-time and memory-guided movements. Most studies relied on small-scale and static experiments, leaving it unclear whether similar paradigms yield the same results on a larger scale using dynamic objects. We created a virtual reality task that required participants to encode the landing position of a virtual ball thrown by an avatar. Encoding differed in the nature of the task in that it was either purely perceptual (“view where the ball landed while standing still”—Experiment 1) or involved an action (“intercept the ball with the foot just before it lands”—Experiment 2). After encoding, participants were asked to place a real ball at the remembered landing position in the virtual scene. In some trials, we subtly shifted either the thrower or the midfield line on a soccer field to manipulate allocentric coding of the ball’s landing position. In both experiments, we were able to replicate classic findings from small-scale experiments and to generalize these results to different encoding tasks (perception vs. action) and response modes (reaching vs. walking-and-placing). Moreover, we found that participants preferably encoded the ball relative to the thrower when they had to intercept the ball, suggesting that the use of allocentric information is determined by the encoding task by enhancing task-relevant allocentric information. Our findings indicate that results previously obtained from memory-guided reaching are not restricted to small-scale movements, but generalize to whole-body movements in large-scale dynamic scenes. |
format | Online Article Text |
id | pubmed-7438369 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2020 |
publisher | Springer Berlin Heidelberg |
record_format | MEDLINE/PubMed |
spelling | pubmed-74383692020-08-27 The role of perception and action on the use of allocentric information in a large-scale virtual environment Karimpur, Harun Kurz, Johannes Fiehler, Katja Exp Brain Res Research Article In everyday life, our brain constantly builds spatial representations of the objects surrounding us. Many studies have investigated the nature of these spatial representations. It is well established that we use allocentric information in real-time and memory-guided movements. Most studies relied on small-scale and static experiments, leaving it unclear whether similar paradigms yield the same results on a larger scale using dynamic objects. We created a virtual reality task that required participants to encode the landing position of a virtual ball thrown by an avatar. Encoding differed in the nature of the task in that it was either purely perceptual (“view where the ball landed while standing still”—Experiment 1) or involved an action (“intercept the ball with the foot just before it lands”—Experiment 2). After encoding, participants were asked to place a real ball at the remembered landing position in the virtual scene. In some trials, we subtly shifted either the thrower or the midfield line on a soccer field to manipulate allocentric coding of the ball’s landing position. In both experiments, we were able to replicate classic findings from small-scale experiments and to generalize these results to different encoding tasks (perception vs. action) and response modes (reaching vs. walking-and-placing). Moreover, we found that participants preferably encoded the ball relative to the thrower when they had to intercept the ball, suggesting that the use of allocentric information is determined by the encoding task by enhancing task-relevant allocentric information. Our findings indicate that results previously obtained from memory-guided reaching are not restricted to small-scale movements, but generalize to whole-body movements in large-scale dynamic scenes. Springer Berlin Heidelberg 2020-06-04 2020 /pmc/articles/PMC7438369/ /pubmed/32500297 http://dx.doi.org/10.1007/s00221-020-05839-2 Text en © The Author(s) 2020 Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/. |
spellingShingle | Research Article Karimpur, Harun Kurz, Johannes Fiehler, Katja The role of perception and action on the use of allocentric information in a large-scale virtual environment |
title | The role of perception and action on the use of allocentric information in a large-scale virtual environment |
title_full | The role of perception and action on the use of allocentric information in a large-scale virtual environment |
title_fullStr | The role of perception and action on the use of allocentric information in a large-scale virtual environment |
title_full_unstemmed | The role of perception and action on the use of allocentric information in a large-scale virtual environment |
title_short | The role of perception and action on the use of allocentric information in a large-scale virtual environment |
title_sort | role of perception and action on the use of allocentric information in a large-scale virtual environment |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7438369/ https://www.ncbi.nlm.nih.gov/pubmed/32500297 http://dx.doi.org/10.1007/s00221-020-05839-2 |
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