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Assessing Ethoshunt as a Gamification-Based Mobile App in Ethics Education: Pilot Mixed-Methods Study
BACKGROUND: Gamification has remarkable potential in the learning space. The process of creating a gamified system and its influence on human behavior reflect the interaction between educators and machines. OBJECTIVE: The purpose of this pilot study was to present Ethoshunt as a gamification-based m...
Autores principales: | Zakaria, Noor Syamilah, Saripan, M Iqbal, Subarimaniam, Neerushah, Ismail, Alyani |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
JMIR Publications
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7445620/ https://www.ncbi.nlm.nih.gov/pubmed/32663153 http://dx.doi.org/10.2196/18247 |
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