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Are gamers better laparoscopic surgeons? Impact of gaming skills on laparoscopic performance in “Generation Y” students
BACKGROUND: Both laparoscopic surgery and computer games make similar demands on eye-hand coordination and visuospatial cognitive ability. A possible connection between both areas could be used for the recruitment and training of future surgery residents. AIM: The goal of this study was to investiga...
Autores principales: | , , , , , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7449406/ https://www.ncbi.nlm.nih.gov/pubmed/32845892 http://dx.doi.org/10.1371/journal.pone.0232341 |
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author | Datta, Rabi Chon, Seung-Hun Dratsch, Thomas Timmermann, Ferdinand Müller, Luise Plum, Patrick Sven Haneder, Stefan Pinto dos Santos, Daniel Späth, Martin Richard Wahba, Roger Bruns, Christiane Josephine Kleinert, Robert |
author_facet | Datta, Rabi Chon, Seung-Hun Dratsch, Thomas Timmermann, Ferdinand Müller, Luise Plum, Patrick Sven Haneder, Stefan Pinto dos Santos, Daniel Späth, Martin Richard Wahba, Roger Bruns, Christiane Josephine Kleinert, Robert |
author_sort | Datta, Rabi |
collection | PubMed |
description | BACKGROUND: Both laparoscopic surgery and computer games make similar demands on eye-hand coordination and visuospatial cognitive ability. A possible connection between both areas could be used for the recruitment and training of future surgery residents. AIM: The goal of this study was to investigate whether gaming skills are associated with better laparoscopic performance in medical students. METHODS: 135 medical students (55 males, 80 females) participated in an experimental study. Students completed three laparoscopic tasks (rope pass, paper cut, and peg transfer) and played two custom-designed video games (2D and 3D game) that had been previously validated in a group of casual and professional gamers. RESULTS: There was a small significant correlation between performance on the rope pass task and the 3D game, Kendall’s τ(111) = -.151, P = .019. There was also a small significant correlation between the paper cut task and points in the 2D game, Kendall’s τ(102) = -.180, P = .008. Overall laparoscopic performance was also significantly correlated with both the 3D game, Kendall’s τ(112) = -.134, P = .036, and points in the 2D game, Kendall’s τ(113) = -.163, P = .011. However, there was no significant correlation between the peg transfer task and both games (2D and 3D game), P = n.s.. CONCLUSION: This study provides further evidence that gaming skills may be an advantage when learning laparoscopic surgery. |
format | Online Article Text |
id | pubmed-7449406 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2020 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-74494062020-09-02 Are gamers better laparoscopic surgeons? Impact of gaming skills on laparoscopic performance in “Generation Y” students Datta, Rabi Chon, Seung-Hun Dratsch, Thomas Timmermann, Ferdinand Müller, Luise Plum, Patrick Sven Haneder, Stefan Pinto dos Santos, Daniel Späth, Martin Richard Wahba, Roger Bruns, Christiane Josephine Kleinert, Robert PLoS One Research Article BACKGROUND: Both laparoscopic surgery and computer games make similar demands on eye-hand coordination and visuospatial cognitive ability. A possible connection between both areas could be used for the recruitment and training of future surgery residents. AIM: The goal of this study was to investigate whether gaming skills are associated with better laparoscopic performance in medical students. METHODS: 135 medical students (55 males, 80 females) participated in an experimental study. Students completed three laparoscopic tasks (rope pass, paper cut, and peg transfer) and played two custom-designed video games (2D and 3D game) that had been previously validated in a group of casual and professional gamers. RESULTS: There was a small significant correlation between performance on the rope pass task and the 3D game, Kendall’s τ(111) = -.151, P = .019. There was also a small significant correlation between the paper cut task and points in the 2D game, Kendall’s τ(102) = -.180, P = .008. Overall laparoscopic performance was also significantly correlated with both the 3D game, Kendall’s τ(112) = -.134, P = .036, and points in the 2D game, Kendall’s τ(113) = -.163, P = .011. However, there was no significant correlation between the peg transfer task and both games (2D and 3D game), P = n.s.. CONCLUSION: This study provides further evidence that gaming skills may be an advantage when learning laparoscopic surgery. Public Library of Science 2020-08-26 /pmc/articles/PMC7449406/ /pubmed/32845892 http://dx.doi.org/10.1371/journal.pone.0232341 Text en © 2020 Datta et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
spellingShingle | Research Article Datta, Rabi Chon, Seung-Hun Dratsch, Thomas Timmermann, Ferdinand Müller, Luise Plum, Patrick Sven Haneder, Stefan Pinto dos Santos, Daniel Späth, Martin Richard Wahba, Roger Bruns, Christiane Josephine Kleinert, Robert Are gamers better laparoscopic surgeons? Impact of gaming skills on laparoscopic performance in “Generation Y” students |
title | Are gamers better laparoscopic surgeons? Impact of gaming skills on laparoscopic performance in “Generation Y” students |
title_full | Are gamers better laparoscopic surgeons? Impact of gaming skills on laparoscopic performance in “Generation Y” students |
title_fullStr | Are gamers better laparoscopic surgeons? Impact of gaming skills on laparoscopic performance in “Generation Y” students |
title_full_unstemmed | Are gamers better laparoscopic surgeons? Impact of gaming skills on laparoscopic performance in “Generation Y” students |
title_short | Are gamers better laparoscopic surgeons? Impact of gaming skills on laparoscopic performance in “Generation Y” students |
title_sort | are gamers better laparoscopic surgeons? impact of gaming skills on laparoscopic performance in “generation y” students |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7449406/ https://www.ncbi.nlm.nih.gov/pubmed/32845892 http://dx.doi.org/10.1371/journal.pone.0232341 |
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