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Cloud-to-end Rendering and Storage Management for Virtual Reality in Experimental Education
BACKGROUND: Real-time 3D rendering and interaction is important for virtual reality (VR) experimental education. Unfortunately, standard end-computing methods prohibitively escalate computational costs. Thus, reducing or distributing these requirements needs urgent attention, especially in light of...
Autores principales: | Zhang, Hongxin, Zhang, Jin, Yin, Xue, Zhou, Kan, Pan, Zhigeng |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7470727/ http://dx.doi.org/10.1016/j.vrih.2020.07.001 |
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