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Virtual Reality–Based Executive Function Rehabilitation System for Children With Traumatic Brain Injury: Design and Usability Study

BACKGROUND: Traumatic brain injury (TBI) poses a significant threat to children’s health. Cognitive rehabilitation for pediatric TBI has the potential to improve the quality of life following the injury. Virtual reality (VR) can provide enriched cognitive training in a life-like but safe environment...

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Detalles Bibliográficos
Autores principales: Shen, Jiabin, Xiang, Henry, Luna, John, Grishchenko, Alice, Patterson, Jeremy, Strouse, Robert V, Roland, Maxwell, Lundine, Jennifer P, Koterba, Christine H, Lever, Kimberly, Groner, Jonathan I, Huang, Yungui, Lin, En-Ju Deborah
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7479584/
https://www.ncbi.nlm.nih.gov/pubmed/32447275
http://dx.doi.org/10.2196/16947
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author Shen, Jiabin
Xiang, Henry
Luna, John
Grishchenko, Alice
Patterson, Jeremy
Strouse, Robert V
Roland, Maxwell
Lundine, Jennifer P
Koterba, Christine H
Lever, Kimberly
Groner, Jonathan I
Huang, Yungui
Lin, En-Ju Deborah
author_facet Shen, Jiabin
Xiang, Henry
Luna, John
Grishchenko, Alice
Patterson, Jeremy
Strouse, Robert V
Roland, Maxwell
Lundine, Jennifer P
Koterba, Christine H
Lever, Kimberly
Groner, Jonathan I
Huang, Yungui
Lin, En-Ju Deborah
author_sort Shen, Jiabin
collection PubMed
description BACKGROUND: Traumatic brain injury (TBI) poses a significant threat to children’s health. Cognitive rehabilitation for pediatric TBI has the potential to improve the quality of life following the injury. Virtual reality (VR) can provide enriched cognitive training in a life-like but safe environment. However, existing VR applications for pediatric TBIs have primarily focused on physical rehabilitation. OBJECTIVE: This study aims to design and develop an integrative hardware and software VR system to provide rehabilitation of executive functions (EF) for children with TBI, particularly in 3 core EF: inhibitory control, working memory, and cognitive flexibility. METHODS: The VR training system was developed by an interdisciplinary team with expertise in best practices of VR design, developmental psychology, and pediatric TBI rehabilitation. Pilot usability testing of this novel system was conducted among 10 healthy children and 4 children with TBIs. RESULTS: Our VR-based interactive cognitive training system was developed to provide assistive training on core EF following pediatric TBI. Pilot usability testing showed adequate user satisfaction ratings for both the hardware and software components of the VR system. CONCLUSIONS: This project designed and tested a novel VR-based system for executive function rehabilitation that is specifically adapted to children following TBI.
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spelling pubmed-74795842020-10-02 Virtual Reality–Based Executive Function Rehabilitation System for Children With Traumatic Brain Injury: Design and Usability Study Shen, Jiabin Xiang, Henry Luna, John Grishchenko, Alice Patterson, Jeremy Strouse, Robert V Roland, Maxwell Lundine, Jennifer P Koterba, Christine H Lever, Kimberly Groner, Jonathan I Huang, Yungui Lin, En-Ju Deborah JMIR Serious Games Original Paper BACKGROUND: Traumatic brain injury (TBI) poses a significant threat to children’s health. Cognitive rehabilitation for pediatric TBI has the potential to improve the quality of life following the injury. Virtual reality (VR) can provide enriched cognitive training in a life-like but safe environment. However, existing VR applications for pediatric TBIs have primarily focused on physical rehabilitation. OBJECTIVE: This study aims to design and develop an integrative hardware and software VR system to provide rehabilitation of executive functions (EF) for children with TBI, particularly in 3 core EF: inhibitory control, working memory, and cognitive flexibility. METHODS: The VR training system was developed by an interdisciplinary team with expertise in best practices of VR design, developmental psychology, and pediatric TBI rehabilitation. Pilot usability testing of this novel system was conducted among 10 healthy children and 4 children with TBIs. RESULTS: Our VR-based interactive cognitive training system was developed to provide assistive training on core EF following pediatric TBI. Pilot usability testing showed adequate user satisfaction ratings for both the hardware and software components of the VR system. CONCLUSIONS: This project designed and tested a novel VR-based system for executive function rehabilitation that is specifically adapted to children following TBI. JMIR Publications 2020-08-25 /pmc/articles/PMC7479584/ /pubmed/32447275 http://dx.doi.org/10.2196/16947 Text en ©Jiabin Shen, Henry Xiang, John Luna, Alice Grishchenko, Jeremy Patterson, Robert V Strouse, Maxwell Roland, Jennifer P Lundine, Christine H Koterba, Kimberly Lever, Jonathan I Groner, Yungui Huang, En-Ju Deborah Lin. Originally published in JMIR Serious Games (http://games.jmir.org), 25.08.2020. https://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR Serious Games, is properly cited. The complete bibliographic information, a link to the original publication on http://games.jmir.org, as well as this copyright and license information must be included.
spellingShingle Original Paper
Shen, Jiabin
Xiang, Henry
Luna, John
Grishchenko, Alice
Patterson, Jeremy
Strouse, Robert V
Roland, Maxwell
Lundine, Jennifer P
Koterba, Christine H
Lever, Kimberly
Groner, Jonathan I
Huang, Yungui
Lin, En-Ju Deborah
Virtual Reality–Based Executive Function Rehabilitation System for Children With Traumatic Brain Injury: Design and Usability Study
title Virtual Reality–Based Executive Function Rehabilitation System for Children With Traumatic Brain Injury: Design and Usability Study
title_full Virtual Reality–Based Executive Function Rehabilitation System for Children With Traumatic Brain Injury: Design and Usability Study
title_fullStr Virtual Reality–Based Executive Function Rehabilitation System for Children With Traumatic Brain Injury: Design and Usability Study
title_full_unstemmed Virtual Reality–Based Executive Function Rehabilitation System for Children With Traumatic Brain Injury: Design and Usability Study
title_short Virtual Reality–Based Executive Function Rehabilitation System for Children With Traumatic Brain Injury: Design and Usability Study
title_sort virtual reality–based executive function rehabilitation system for children with traumatic brain injury: design and usability study
topic Original Paper
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7479584/
https://www.ncbi.nlm.nih.gov/pubmed/32447275
http://dx.doi.org/10.2196/16947
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