Cargando…
Enabling Real-Time 3D Display of Lifelike Fingerspelling in a Web App
Fingerspelling receptive skills remain among the most difficult aspects of sign language for hearing people to learn due to the lack of access to practice tools that reproduce the natural motion of human signing. This problem has been exacerbated in recent years by the move from desktop to mobile te...
Autores principales: | , , , , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
2020
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7479785/ http://dx.doi.org/10.1007/978-3-030-58805-2_5 |
_version_ | 1783580322771763200 |
---|---|
author | Montgomery, Jami McDonald, John Gong, Eric Baowidan, Souad Wolfe, Rosalee |
author_facet | Montgomery, Jami McDonald, John Gong, Eric Baowidan, Souad Wolfe, Rosalee |
author_sort | Montgomery, Jami |
collection | PubMed |
description | Fingerspelling receptive skills remain among the most difficult aspects of sign language for hearing people to learn due to the lack of access to practice tools that reproduce the natural motion of human signing. This problem has been exacerbated in recent years by the move from desktop to mobile technologies which has rendered prior software platforms less accessible to general users. This paper explores a web-enabled 3D rendering architecture that enables real-time fingerspelling on a human avatar that can address these issues. In addition it is capable of producing more realistic motion than prior efforts that were video-based and provides greater interactivity and customization that will support further enhancements to self-practice tools for fingerspelling reception. |
format | Online Article Text |
id | pubmed-7479785 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2020 |
record_format | MEDLINE/PubMed |
spelling | pubmed-74797852020-09-09 Enabling Real-Time 3D Display of Lifelike Fingerspelling in a Web App Montgomery, Jami McDonald, John Gong, Eric Baowidan, Souad Wolfe, Rosalee Computers Helping People with Special Needs Article Fingerspelling receptive skills remain among the most difficult aspects of sign language for hearing people to learn due to the lack of access to practice tools that reproduce the natural motion of human signing. This problem has been exacerbated in recent years by the move from desktop to mobile technologies which has rendered prior software platforms less accessible to general users. This paper explores a web-enabled 3D rendering architecture that enables real-time fingerspelling on a human avatar that can address these issues. In addition it is capable of producing more realistic motion than prior efforts that were video-based and provides greater interactivity and customization that will support further enhancements to self-practice tools for fingerspelling reception. 2020-08-12 /pmc/articles/PMC7479785/ http://dx.doi.org/10.1007/978-3-030-58805-2_5 Text en © The Author(s) 2020 Open Access This chapter is licensed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence and indicate if changes were made. The images or other third party material in this chapter are included in the chapter's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the chapter's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. |
spellingShingle | Article Montgomery, Jami McDonald, John Gong, Eric Baowidan, Souad Wolfe, Rosalee Enabling Real-Time 3D Display of Lifelike Fingerspelling in a Web App |
title | Enabling Real-Time 3D Display of Lifelike Fingerspelling in a Web App |
title_full | Enabling Real-Time 3D Display of Lifelike Fingerspelling in a Web App |
title_fullStr | Enabling Real-Time 3D Display of Lifelike Fingerspelling in a Web App |
title_full_unstemmed | Enabling Real-Time 3D Display of Lifelike Fingerspelling in a Web App |
title_short | Enabling Real-Time 3D Display of Lifelike Fingerspelling in a Web App |
title_sort | enabling real-time 3d display of lifelike fingerspelling in a web app |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7479785/ http://dx.doi.org/10.1007/978-3-030-58805-2_5 |
work_keys_str_mv | AT montgomeryjami enablingrealtime3ddisplayoflifelikefingerspellinginawebapp AT mcdonaldjohn enablingrealtime3ddisplayoflifelikefingerspellinginawebapp AT gongeric enablingrealtime3ddisplayoflifelikefingerspellinginawebapp AT baowidansouad enablingrealtime3ddisplayoflifelikefingerspellinginawebapp AT wolferosalee enablingrealtime3ddisplayoflifelikefingerspellinginawebapp |