Cargando…

An Immersive Virtual Reality Exergame for People with Parkinson’s Disease

Parkinson’s disease is a neurodegenerative disorder that affects primarily motor system. Physical exercise is considered important for people with Parkinson’s disease (PD) to slow down disease progression and maintain abilities and quality of life. However, people with PD often experience barriers t...

Descripción completa

Detalles Bibliográficos
Autores principales: Chen, Weiqin, Bang, Martin, Krivonos, Daria, Schimek, Hanna, Naval, Arnau
Formato: Online Artículo Texto
Lenguaje:English
Publicado: 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7479792/
http://dx.doi.org/10.1007/978-3-030-58796-3_18
_version_ 1783580324378181632
author Chen, Weiqin
Bang, Martin
Krivonos, Daria
Schimek, Hanna
Naval, Arnau
author_facet Chen, Weiqin
Bang, Martin
Krivonos, Daria
Schimek, Hanna
Naval, Arnau
author_sort Chen, Weiqin
collection PubMed
description Parkinson’s disease is a neurodegenerative disorder that affects primarily motor system. Physical exercise is considered important for people with Parkinson’s disease (PD) to slow down disease progression and maintain abilities and quality of life. However, people with PD often experience barriers to exercises that causes low-level adherence to exercise plans and programs. Virtual Reality (VR) is an innovative and promising technology for motor and cognitive rehabilitation. Immersive VR exergames have potential advantages by allowing for individualized skill practice in a motivating interactive environment without distractions from outside events. This paper presents an immersive virtual reality (VR) exergame aiming at motor training on fingers and hand-and-eye coordination. The results from the usability study indicate that immersive VR exergames have potential to provide motivating and engaging physical exercise for people with PD. Through this research, we hope to contribute to evidence-based design principles for task-specific immersive VR exergames for patients with Parkinson’s Disease.
format Online
Article
Text
id pubmed-7479792
institution National Center for Biotechnology Information
language English
publishDate 2020
record_format MEDLINE/PubMed
spelling pubmed-74797922020-09-09 An Immersive Virtual Reality Exergame for People with Parkinson’s Disease Chen, Weiqin Bang, Martin Krivonos, Daria Schimek, Hanna Naval, Arnau Computers Helping People with Special Needs Article Parkinson’s disease is a neurodegenerative disorder that affects primarily motor system. Physical exercise is considered important for people with Parkinson’s disease (PD) to slow down disease progression and maintain abilities and quality of life. However, people with PD often experience barriers to exercises that causes low-level adherence to exercise plans and programs. Virtual Reality (VR) is an innovative and promising technology for motor and cognitive rehabilitation. Immersive VR exergames have potential advantages by allowing for individualized skill practice in a motivating interactive environment without distractions from outside events. This paper presents an immersive virtual reality (VR) exergame aiming at motor training on fingers and hand-and-eye coordination. The results from the usability study indicate that immersive VR exergames have potential to provide motivating and engaging physical exercise for people with PD. Through this research, we hope to contribute to evidence-based design principles for task-specific immersive VR exergames for patients with Parkinson’s Disease. 2020-08-10 /pmc/articles/PMC7479792/ http://dx.doi.org/10.1007/978-3-030-58796-3_18 Text en © The Author(s) 2020 Open Access This chapter is licensed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence and indicate if changes were made. The images or other third party material in this chapter are included in the chapter's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the chapter's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder.
spellingShingle Article
Chen, Weiqin
Bang, Martin
Krivonos, Daria
Schimek, Hanna
Naval, Arnau
An Immersive Virtual Reality Exergame for People with Parkinson’s Disease
title An Immersive Virtual Reality Exergame for People with Parkinson’s Disease
title_full An Immersive Virtual Reality Exergame for People with Parkinson’s Disease
title_fullStr An Immersive Virtual Reality Exergame for People with Parkinson’s Disease
title_full_unstemmed An Immersive Virtual Reality Exergame for People with Parkinson’s Disease
title_short An Immersive Virtual Reality Exergame for People with Parkinson’s Disease
title_sort immersive virtual reality exergame for people with parkinson’s disease
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7479792/
http://dx.doi.org/10.1007/978-3-030-58796-3_18
work_keys_str_mv AT chenweiqin animmersivevirtualrealityexergameforpeoplewithparkinsonsdisease
AT bangmartin animmersivevirtualrealityexergameforpeoplewithparkinsonsdisease
AT krivonosdaria animmersivevirtualrealityexergameforpeoplewithparkinsonsdisease
AT schimekhanna animmersivevirtualrealityexergameforpeoplewithparkinsonsdisease
AT navalarnau animmersivevirtualrealityexergameforpeoplewithparkinsonsdisease
AT chenweiqin immersivevirtualrealityexergameforpeoplewithparkinsonsdisease
AT bangmartin immersivevirtualrealityexergameforpeoplewithparkinsonsdisease
AT krivonosdaria immersivevirtualrealityexergameforpeoplewithparkinsonsdisease
AT schimekhanna immersivevirtualrealityexergameforpeoplewithparkinsonsdisease
AT navalarnau immersivevirtualrealityexergameforpeoplewithparkinsonsdisease