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Solving Mean-Payoff Games via Quasi Dominions
We propose a novel algorithm for the solution of mean-payoff games that merges together two seemingly unrelated concepts introduced in the context of parity games, small progress measures and quasi dominions. We show that the integration of the two notions can be highly beneficial and significantly...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7480681/ http://dx.doi.org/10.1007/978-3-030-45237-7_18 |
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author | Benerecetti, Massimo Dell’Erba, Daniele Mogavero, Fabio |
author_facet | Benerecetti, Massimo Dell’Erba, Daniele Mogavero, Fabio |
author_sort | Benerecetti, Massimo |
collection | PubMed |
description | We propose a novel algorithm for the solution of mean-payoff games that merges together two seemingly unrelated concepts introduced in the context of parity games, small progress measures and quasi dominions. We show that the integration of the two notions can be highly beneficial and significantly speeds up convergence to the problem solution. Experiments show that the resulting algorithm performs orders of magnitude better than the asymptotically-best solution algorithm currently known, without sacrificing on the worst-case complexity. |
format | Online Article Text |
id | pubmed-7480681 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2020 |
record_format | MEDLINE/PubMed |
spelling | pubmed-74806812020-09-10 Solving Mean-Payoff Games via Quasi Dominions Benerecetti, Massimo Dell’Erba, Daniele Mogavero, Fabio Tools and Algorithms for the Construction and Analysis of Systems Article We propose a novel algorithm for the solution of mean-payoff games that merges together two seemingly unrelated concepts introduced in the context of parity games, small progress measures and quasi dominions. We show that the integration of the two notions can be highly beneficial and significantly speeds up convergence to the problem solution. Experiments show that the resulting algorithm performs orders of magnitude better than the asymptotically-best solution algorithm currently known, without sacrificing on the worst-case complexity. 2020-03-13 /pmc/articles/PMC7480681/ http://dx.doi.org/10.1007/978-3-030-45237-7_18 Text en © The Author(s) 2020 Open Access This chapter is licensed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made. The images or other third party material in this chapter are included in the chapter's Creative Commons license, unless indicated otherwise in a credit line to the material. If material is not included in the chapter's Creative Commons license and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. |
spellingShingle | Article Benerecetti, Massimo Dell’Erba, Daniele Mogavero, Fabio Solving Mean-Payoff Games via Quasi Dominions |
title | Solving Mean-Payoff Games via Quasi Dominions |
title_full | Solving Mean-Payoff Games via Quasi Dominions |
title_fullStr | Solving Mean-Payoff Games via Quasi Dominions |
title_full_unstemmed | Solving Mean-Payoff Games via Quasi Dominions |
title_short | Solving Mean-Payoff Games via Quasi Dominions |
title_sort | solving mean-payoff games via quasi dominions |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7480681/ http://dx.doi.org/10.1007/978-3-030-45237-7_18 |
work_keys_str_mv | AT benerecettimassimo solvingmeanpayoffgamesviaquasidominions AT dellerbadaniele solvingmeanpayoffgamesviaquasidominions AT mogaverofabio solvingmeanpayoffgamesviaquasidominions |