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PuzzleWalk: A theory-driven iterative design inquiry of a mobile game for promoting physical activity in adults with autism spectrum disorder

Primary symptoms of adults with autism spectrum disorder (ASD), such as pervasive social deficits in social interaction and communication, cause adults with ASD to adopt a sedentary lifestyle. Meanwhile, gamified and behavioral theory-based interventions have been shown to improve physical activity...

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Detalles Bibliográficos
Autores principales: Kim, Bogoan, Lee, Daehyoung, Min, Aehong, Paik, Seungwon, Frey, Georgia, Bellini, Scott, Han, Kyungsik, Shih, Patrick C.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7482920/
https://www.ncbi.nlm.nih.gov/pubmed/32911501
http://dx.doi.org/10.1371/journal.pone.0237966
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author Kim, Bogoan
Lee, Daehyoung
Min, Aehong
Paik, Seungwon
Frey, Georgia
Bellini, Scott
Han, Kyungsik
Shih, Patrick C.
author_facet Kim, Bogoan
Lee, Daehyoung
Min, Aehong
Paik, Seungwon
Frey, Georgia
Bellini, Scott
Han, Kyungsik
Shih, Patrick C.
author_sort Kim, Bogoan
collection PubMed
description Primary symptoms of adults with autism spectrum disorder (ASD), such as pervasive social deficits in social interaction and communication, cause adults with ASD to adopt a sedentary lifestyle. Meanwhile, gamified and behavioral theory-based interventions have been shown to improve physical activity in a fun and unobtrusive way. In this paper, we describe the iterative design inquiry process of PuzzleWalk, a gamified, physical activity-promoting mobile app designed for adults with ASD. We report the design rationales and lessons learned across four user-centered design phases with ASD experts and adults with ASD, including user requirement gathering, iterative participatory design, usability evaluation, and field deployment. The design insights generated from this work could inform future research focusing on designing sociotechnical systems, games, and interventions for people with ASD.
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spelling pubmed-74829202020-09-21 PuzzleWalk: A theory-driven iterative design inquiry of a mobile game for promoting physical activity in adults with autism spectrum disorder Kim, Bogoan Lee, Daehyoung Min, Aehong Paik, Seungwon Frey, Georgia Bellini, Scott Han, Kyungsik Shih, Patrick C. PLoS One Research Article Primary symptoms of adults with autism spectrum disorder (ASD), such as pervasive social deficits in social interaction and communication, cause adults with ASD to adopt a sedentary lifestyle. Meanwhile, gamified and behavioral theory-based interventions have been shown to improve physical activity in a fun and unobtrusive way. In this paper, we describe the iterative design inquiry process of PuzzleWalk, a gamified, physical activity-promoting mobile app designed for adults with ASD. We report the design rationales and lessons learned across four user-centered design phases with ASD experts and adults with ASD, including user requirement gathering, iterative participatory design, usability evaluation, and field deployment. The design insights generated from this work could inform future research focusing on designing sociotechnical systems, games, and interventions for people with ASD. Public Library of Science 2020-09-10 /pmc/articles/PMC7482920/ /pubmed/32911501 http://dx.doi.org/10.1371/journal.pone.0237966 Text en © 2020 Kim et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
spellingShingle Research Article
Kim, Bogoan
Lee, Daehyoung
Min, Aehong
Paik, Seungwon
Frey, Georgia
Bellini, Scott
Han, Kyungsik
Shih, Patrick C.
PuzzleWalk: A theory-driven iterative design inquiry of a mobile game for promoting physical activity in adults with autism spectrum disorder
title PuzzleWalk: A theory-driven iterative design inquiry of a mobile game for promoting physical activity in adults with autism spectrum disorder
title_full PuzzleWalk: A theory-driven iterative design inquiry of a mobile game for promoting physical activity in adults with autism spectrum disorder
title_fullStr PuzzleWalk: A theory-driven iterative design inquiry of a mobile game for promoting physical activity in adults with autism spectrum disorder
title_full_unstemmed PuzzleWalk: A theory-driven iterative design inquiry of a mobile game for promoting physical activity in adults with autism spectrum disorder
title_short PuzzleWalk: A theory-driven iterative design inquiry of a mobile game for promoting physical activity in adults with autism spectrum disorder
title_sort puzzlewalk: a theory-driven iterative design inquiry of a mobile game for promoting physical activity in adults with autism spectrum disorder
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7482920/
https://www.ncbi.nlm.nih.gov/pubmed/32911501
http://dx.doi.org/10.1371/journal.pone.0237966
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