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PuzzleWalk: A theory-driven iterative design inquiry of a mobile game for promoting physical activity in adults with autism spectrum disorder
Primary symptoms of adults with autism spectrum disorder (ASD), such as pervasive social deficits in social interaction and communication, cause adults with ASD to adopt a sedentary lifestyle. Meanwhile, gamified and behavioral theory-based interventions have been shown to improve physical activity...
Autores principales: | , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7482920/ https://www.ncbi.nlm.nih.gov/pubmed/32911501 http://dx.doi.org/10.1371/journal.pone.0237966 |
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author | Kim, Bogoan Lee, Daehyoung Min, Aehong Paik, Seungwon Frey, Georgia Bellini, Scott Han, Kyungsik Shih, Patrick C. |
author_facet | Kim, Bogoan Lee, Daehyoung Min, Aehong Paik, Seungwon Frey, Georgia Bellini, Scott Han, Kyungsik Shih, Patrick C. |
author_sort | Kim, Bogoan |
collection | PubMed |
description | Primary symptoms of adults with autism spectrum disorder (ASD), such as pervasive social deficits in social interaction and communication, cause adults with ASD to adopt a sedentary lifestyle. Meanwhile, gamified and behavioral theory-based interventions have been shown to improve physical activity in a fun and unobtrusive way. In this paper, we describe the iterative design inquiry process of PuzzleWalk, a gamified, physical activity-promoting mobile app designed for adults with ASD. We report the design rationales and lessons learned across four user-centered design phases with ASD experts and adults with ASD, including user requirement gathering, iterative participatory design, usability evaluation, and field deployment. The design insights generated from this work could inform future research focusing on designing sociotechnical systems, games, and interventions for people with ASD. |
format | Online Article Text |
id | pubmed-7482920 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2020 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-74829202020-09-21 PuzzleWalk: A theory-driven iterative design inquiry of a mobile game for promoting physical activity in adults with autism spectrum disorder Kim, Bogoan Lee, Daehyoung Min, Aehong Paik, Seungwon Frey, Georgia Bellini, Scott Han, Kyungsik Shih, Patrick C. PLoS One Research Article Primary symptoms of adults with autism spectrum disorder (ASD), such as pervasive social deficits in social interaction and communication, cause adults with ASD to adopt a sedentary lifestyle. Meanwhile, gamified and behavioral theory-based interventions have been shown to improve physical activity in a fun and unobtrusive way. In this paper, we describe the iterative design inquiry process of PuzzleWalk, a gamified, physical activity-promoting mobile app designed for adults with ASD. We report the design rationales and lessons learned across four user-centered design phases with ASD experts and adults with ASD, including user requirement gathering, iterative participatory design, usability evaluation, and field deployment. The design insights generated from this work could inform future research focusing on designing sociotechnical systems, games, and interventions for people with ASD. Public Library of Science 2020-09-10 /pmc/articles/PMC7482920/ /pubmed/32911501 http://dx.doi.org/10.1371/journal.pone.0237966 Text en © 2020 Kim et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
spellingShingle | Research Article Kim, Bogoan Lee, Daehyoung Min, Aehong Paik, Seungwon Frey, Georgia Bellini, Scott Han, Kyungsik Shih, Patrick C. PuzzleWalk: A theory-driven iterative design inquiry of a mobile game for promoting physical activity in adults with autism spectrum disorder |
title | PuzzleWalk: A theory-driven iterative design inquiry of a mobile game for promoting physical activity in adults with autism spectrum disorder |
title_full | PuzzleWalk: A theory-driven iterative design inquiry of a mobile game for promoting physical activity in adults with autism spectrum disorder |
title_fullStr | PuzzleWalk: A theory-driven iterative design inquiry of a mobile game for promoting physical activity in adults with autism spectrum disorder |
title_full_unstemmed | PuzzleWalk: A theory-driven iterative design inquiry of a mobile game for promoting physical activity in adults with autism spectrum disorder |
title_short | PuzzleWalk: A theory-driven iterative design inquiry of a mobile game for promoting physical activity in adults with autism spectrum disorder |
title_sort | puzzlewalk: a theory-driven iterative design inquiry of a mobile game for promoting physical activity in adults with autism spectrum disorder |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7482920/ https://www.ncbi.nlm.nih.gov/pubmed/32911501 http://dx.doi.org/10.1371/journal.pone.0237966 |
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