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Virtual reality-based treatment for regaining upper extremity function induces cortex grey matter changes in persons with acquired brain injury

BACKGROUND: Individuals with acquired brain injuries (ABI) are in need of neurorehabilitation and neurorepair. Virtual anatomical interactivity (VAI) presents a digital game-like format in which ABI survivors with upper limb paresis use an unaffected limb to control a standard input device and a com...

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Autores principales: Keller, Jiří, Štětkářová, Ivana, Macri, Vince, Kühn, Simone, Pětioký, Jakub, Gualeni, Stefano, Simmons, С. Douglas, Arthanat, Sajay, Zilber, Paul
Formato: Online Artículo Texto
Lenguaje:English
Publicado: BioMed Central 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7488738/
https://www.ncbi.nlm.nih.gov/pubmed/32919473
http://dx.doi.org/10.1186/s12984-020-00754-7
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author Keller, Jiří
Štětkářová, Ivana
Macri, Vince
Kühn, Simone
Pětioký, Jakub
Gualeni, Stefano
Simmons, С. Douglas
Arthanat, Sajay
Zilber, Paul
author_facet Keller, Jiří
Štětkářová, Ivana
Macri, Vince
Kühn, Simone
Pětioký, Jakub
Gualeni, Stefano
Simmons, С. Douglas
Arthanat, Sajay
Zilber, Paul
author_sort Keller, Jiří
collection PubMed
description BACKGROUND: Individuals with acquired brain injuries (ABI) are in need of neurorehabilitation and neurorepair. Virtual anatomical interactivity (VAI) presents a digital game-like format in which ABI survivors with upper limb paresis use an unaffected limb to control a standard input device and a commonplace computer mouse to control virtual limb movements and tasks in a virtual world. METHODS: In a prospective cohort study, 35 ambulatory survivors of ABI (25/71% stroke, 10/29% traumatic brain injury) were enrolled. The subjects were divided into three groups: group A received VAI therapy only, group B received VAI and physical/occupational therapy (P/OT), and group C received P/OT only. Motor skills were evaluated by muscle strength (hand key pinch strength, grasp, and three-jaw chuck pinch) and active range of motion (AROM) of the shoulder, elbow, and wrist. Changes were analyzed by ANOVA, ANCOVA, and one-tailed Pearson correlation analysis. MRI data was acquired for group A, and volumetric changes in grey matter were analyzed using voxel-based morphometry (VBM) and correlated with quantified motor skills. RESULTS: AROM of the shoulder, elbow, and wrist improved in all three groups. VBM revealed grey matter increases in five brain areas: the tail of the hippocampus, the left caudate, the rostral cingulate zone, the depth of the central sulcus, and the visual cortex. A positive correlation between the grey matter volumes in three cortical regions (motor and premotor and supplementary motor areas) and motor test results (power and AROM) was detected. CONCLUSIONS: Our findings suggest that the VAI rehabilitation program significantly improved motor function and skills in the affected upper extremities of subjects with acquired brain injuries. Significant increases in grey matter volume in the motor and premotor regions of affected hemisphere and correlations of motor skills and volume in nonaffected brain regions were present, suggesting marked changes in structural brain plasticity. TRIAL REGISTRATION: The trial “Limitations of motor brain activity – use of virtual reality for simulation of therapeutic interventions” has been registered under reference number ISRCTN11757651.
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spelling pubmed-74887382020-09-16 Virtual reality-based treatment for regaining upper extremity function induces cortex grey matter changes in persons with acquired brain injury Keller, Jiří Štětkářová, Ivana Macri, Vince Kühn, Simone Pětioký, Jakub Gualeni, Stefano Simmons, С. Douglas Arthanat, Sajay Zilber, Paul J Neuroeng Rehabil Research BACKGROUND: Individuals with acquired brain injuries (ABI) are in need of neurorehabilitation and neurorepair. Virtual anatomical interactivity (VAI) presents a digital game-like format in which ABI survivors with upper limb paresis use an unaffected limb to control a standard input device and a commonplace computer mouse to control virtual limb movements and tasks in a virtual world. METHODS: In a prospective cohort study, 35 ambulatory survivors of ABI (25/71% stroke, 10/29% traumatic brain injury) were enrolled. The subjects were divided into three groups: group A received VAI therapy only, group B received VAI and physical/occupational therapy (P/OT), and group C received P/OT only. Motor skills were evaluated by muscle strength (hand key pinch strength, grasp, and three-jaw chuck pinch) and active range of motion (AROM) of the shoulder, elbow, and wrist. Changes were analyzed by ANOVA, ANCOVA, and one-tailed Pearson correlation analysis. MRI data was acquired for group A, and volumetric changes in grey matter were analyzed using voxel-based morphometry (VBM) and correlated with quantified motor skills. RESULTS: AROM of the shoulder, elbow, and wrist improved in all three groups. VBM revealed grey matter increases in five brain areas: the tail of the hippocampus, the left caudate, the rostral cingulate zone, the depth of the central sulcus, and the visual cortex. A positive correlation between the grey matter volumes in three cortical regions (motor and premotor and supplementary motor areas) and motor test results (power and AROM) was detected. CONCLUSIONS: Our findings suggest that the VAI rehabilitation program significantly improved motor function and skills in the affected upper extremities of subjects with acquired brain injuries. Significant increases in grey matter volume in the motor and premotor regions of affected hemisphere and correlations of motor skills and volume in nonaffected brain regions were present, suggesting marked changes in structural brain plasticity. TRIAL REGISTRATION: The trial “Limitations of motor brain activity – use of virtual reality for simulation of therapeutic interventions” has been registered under reference number ISRCTN11757651. BioMed Central 2020-09-12 /pmc/articles/PMC7488738/ /pubmed/32919473 http://dx.doi.org/10.1186/s12984-020-00754-7 Text en © The Author(s) 2020 Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/. The Creative Commons Public Domain Dedication waiver (http://creativecommons.org/publicdomain/zero/1.0/) applies to the data made available in this article, unless otherwise stated in a credit line to the data.
spellingShingle Research
Keller, Jiří
Štětkářová, Ivana
Macri, Vince
Kühn, Simone
Pětioký, Jakub
Gualeni, Stefano
Simmons, С. Douglas
Arthanat, Sajay
Zilber, Paul
Virtual reality-based treatment for regaining upper extremity function induces cortex grey matter changes in persons with acquired brain injury
title Virtual reality-based treatment for regaining upper extremity function induces cortex grey matter changes in persons with acquired brain injury
title_full Virtual reality-based treatment for regaining upper extremity function induces cortex grey matter changes in persons with acquired brain injury
title_fullStr Virtual reality-based treatment for regaining upper extremity function induces cortex grey matter changes in persons with acquired brain injury
title_full_unstemmed Virtual reality-based treatment for regaining upper extremity function induces cortex grey matter changes in persons with acquired brain injury
title_short Virtual reality-based treatment for regaining upper extremity function induces cortex grey matter changes in persons with acquired brain injury
title_sort virtual reality-based treatment for regaining upper extremity function induces cortex grey matter changes in persons with acquired brain injury
topic Research
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7488738/
https://www.ncbi.nlm.nih.gov/pubmed/32919473
http://dx.doi.org/10.1186/s12984-020-00754-7
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