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The use of commercial computerised cognitive games in older adults: a meta-analysis
Brain training programs are currently one effective solution to prevent cognitive decline in healthy aging. We conducted a meta-analysis of randomized controlled trials assessing the use of commercially available computerised cognitive games to improve cognitive function in people aged above 60 year...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Nature Publishing Group UK
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7498601/ https://www.ncbi.nlm.nih.gov/pubmed/32943742 http://dx.doi.org/10.1038/s41598-020-72281-3 |
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author | Bonnechère, Bruno Langley, Christelle Sahakian, Barbara Jacquelyn |
author_facet | Bonnechère, Bruno Langley, Christelle Sahakian, Barbara Jacquelyn |
author_sort | Bonnechère, Bruno |
collection | PubMed |
description | Brain training programs are currently one effective solution to prevent cognitive decline in healthy aging. We conducted a meta-analysis of randomized controlled trials assessing the use of commercially available computerised cognitive games to improve cognitive function in people aged above 60 years old without cognitive impairment. 1,543 participants from sixteen studies were included in the meta-analysis. Statistically significant improvements were observed for processing speed (SMD increased 0.40 [95% CI 0.20–0.60], p < 0.001), working memory (0.21 [95% CI 0.08–0.34], p = 0.001), executive function (0.21 [95% CI 0.06–0.35], p = 0.006), and for verbal memory (0.12 [95% CI 0.01–0.24, p = 0.031), but not for attention or visuospatial abilities. No relationship between the age of the participants and the amount of training was found. Commercially available computerised cognitive games are effective in improving cognitive function in participants without cognitive impairment aged over 60 years. |
format | Online Article Text |
id | pubmed-7498601 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2020 |
publisher | Nature Publishing Group UK |
record_format | MEDLINE/PubMed |
spelling | pubmed-74986012020-09-18 The use of commercial computerised cognitive games in older adults: a meta-analysis Bonnechère, Bruno Langley, Christelle Sahakian, Barbara Jacquelyn Sci Rep Article Brain training programs are currently one effective solution to prevent cognitive decline in healthy aging. We conducted a meta-analysis of randomized controlled trials assessing the use of commercially available computerised cognitive games to improve cognitive function in people aged above 60 years old without cognitive impairment. 1,543 participants from sixteen studies were included in the meta-analysis. Statistically significant improvements were observed for processing speed (SMD increased 0.40 [95% CI 0.20–0.60], p < 0.001), working memory (0.21 [95% CI 0.08–0.34], p = 0.001), executive function (0.21 [95% CI 0.06–0.35], p = 0.006), and for verbal memory (0.12 [95% CI 0.01–0.24, p = 0.031), but not for attention or visuospatial abilities. No relationship between the age of the participants and the amount of training was found. Commercially available computerised cognitive games are effective in improving cognitive function in participants without cognitive impairment aged over 60 years. Nature Publishing Group UK 2020-09-17 /pmc/articles/PMC7498601/ /pubmed/32943742 http://dx.doi.org/10.1038/s41598-020-72281-3 Text en © The Author(s) 2020 Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/. |
spellingShingle | Article Bonnechère, Bruno Langley, Christelle Sahakian, Barbara Jacquelyn The use of commercial computerised cognitive games in older adults: a meta-analysis |
title | The use of commercial computerised cognitive games in older adults: a meta-analysis |
title_full | The use of commercial computerised cognitive games in older adults: a meta-analysis |
title_fullStr | The use of commercial computerised cognitive games in older adults: a meta-analysis |
title_full_unstemmed | The use of commercial computerised cognitive games in older adults: a meta-analysis |
title_short | The use of commercial computerised cognitive games in older adults: a meta-analysis |
title_sort | use of commercial computerised cognitive games in older adults: a meta-analysis |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7498601/ https://www.ncbi.nlm.nih.gov/pubmed/32943742 http://dx.doi.org/10.1038/s41598-020-72281-3 |
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